SCII editor won't let you create 'attack commands at the moment for groups. but I figured out how to trick it into doing so you have to use the string function and get your 'raw data' to look like this:
this will get all of GROUP1 to attack a random player where RANDOM is a randomised integer. hope this helps someone. the trick is to force it to use (AbilityCommand("attack", 0) which doesn't appear on the list of commands
SCII editor won't let you create 'attack commands at the moment for groups. but I figured out how to trick it into doing so you have to use the string function and get your 'raw data' to look like this:
UnitGroupIssueOrder(GROUP1, OrderTargetingPoint(AbilityCommand("attack", 0), PlayerStartLocation(gv_RANDOM)), c_orderQueueRepl
ace)
this will get all of GROUP1 to attack a random player where RANDOM is a randomised integer.
hope this helps someone.
the trick is to force it to use
(AbilityCommand("attack", 0)
which doesn't appear on the list of commands