Changeset for Survival In Mars V3.5 EasyAid
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description | Optimized for random online team, against droppers, leavers, noobs, mistakes.
Can be done for 3 semi-pros, leaving space for 3 noobs. Major update: +oxygen, solar storm warning +sound Reward for rescue: 10 min GOD MODE + 10000 Ore base rebuild. (Original version rebuild is impossible so no one waste this time.) From Korean ver, almost completely translated. [b][code][Modifications][/code][/b] No change to oxygen, storm and enemy Starting Probe +1 SCV Armour +50 5x HP All buildings Exclude Bunker Max 10 Upgrades 100sec God Mode+10000 Ore Reward for being rescued. Rescuer +2000 Ore. Noob Heroes All rights to original map builder wp55dl http://cafe.naver.com/marsofdeath I just edit on cracked version. [b][code][Map Features][/code][/b] [b]1. Oxygen[/b] [ol] [*]When oxygen gauge hits 0%, a scientist (SCV) is killed. [*]Oxygen gauge is located in the upper left corner of the screen. [*]Oxygen can be maintained between 0 ~ 100% [*]To increase oxygen, you must attach a Scientist (SCV) to oxygen charger (Comsat). [*]After the solar wind comes, oxygen is consumed twice as fast. [/ol] [b]2. Oxygen pressure[/b] [ol] [*] When SCV (Scientist) is at 100% oxygen, the oxygen pressure (gas) rise if still connected to charger. [*] When oxygen pressure (gas) reaches 10, SCV (Scientist) is killed due to high pressure. [*] Do not leave scientist (SCV) in oxygenator (Comsat) for too long with oxygen at 100%. [/ol] [b]3. Solar wind[/b] [ol] [*] The solar wind occurs every 10 minutes from the 50 minute mark (5 times in total). [*] The solar wind warning message appears a few seconds before the solar wind comes. [*] When the solar wind comes, you must evacuate the SCV to a bunker. A scientist (SCV) must be hidden in moment the solar wind comes. [*] The solar wind at 30 minute mark is very powerful, so it breaks down all machines. [*] In order to prevent the machines from failing, you have to build 6 or more magnetic towers (turrets) in any position. [*] After 30 minute mark, the solar wind paralyzes the field for 10 seconds. [*] Whenever the solar wind comes, all unit's physical strength drops (up to 50%, excluding buildings). However, units in bunkers are protected. [/ol] [b]4. Enemy Information[/b] [ol] [*] Both transparent units and air units appear. [*] A magical unit also appears. [*] A miniboss appears. Stop with the right unit combination. [/ol] [b]5. Common sense[/b] [ol] [*] 1) A pylon must be built to produce the probe. [*] 2) Each time you earn a certain Kill score, it gives you special compensation. [*] 3) It is a principle not to block the entrance. [*] 4) When you build a new clear silo, you can draw a random hero. [*] 5) You can create a high templer by wiping the nexus. [*] 6) When the SCV dies, a flag is created in the center. Resurrection is possible with friendly team race. [/ol] [b]6. Difficulty[/b] [ol] [*] In-game difficulty select - normal / hard / extreme. [*] If you play with hard or extreme difficulty, the speed of enemy production will be increased. [*] If you select extreme difficulty, much different game mechanics will apply. [/ol] |
Optimized for random online team, against droppers, leavers, noobs, mistakes.
Can be done for 3 semi-pros, leaving space for 3 noobs. Major update: +oxygen, solar storm warning +sound Reward for rescue: 10 min GOD MODE + 10000 Ore base rebuild. (Original version rebuild is impossible so no one waste this time.) From Korean ver, almost completely translated. [b][code][Modifications][/code][/b] No change to oxygen, storm and enemy Starting Probe +1 SCV Armour +50 5x HP All buildings Exclude Bunker Max 10 Upgrades 100sec God Mode+10000 Ore Reward for being rescued. Rescuer +2000 Ore. Noob Heroes All rights to original map builder wp55dl http://cafe.naver.com/marsofdeath I just edit on cracked version. [b][code][Map Features][/code][/b] [b]1. Oxygen[/b] [ol] [*]When oxygen gauge hits 0%, a scientist (SCV) is killed. [*]Oxygen gauge is located in the upper left corner of the screen. [*]Oxygen can be maintained between 0 ~ 100% [*]To increase oxygen, you must attach a Scientist (SCV) to oxygen charger (Comsat). [*]After the solar wind comes, oxygen is consumed twice as fast. [/ol] [b]2. Oxygen pressure[/b] [ol] [*] When SCV (Scientist) is at 100% oxygen, the oxygen pressure (gas) rise if still connected to charger. [*] When oxygen pressure (gas) reaches 10, SCV (Scientist) is killed due to high pressure. [*] Do not leave scientist (SCV) in oxygenator (Comsat) for too long with oxygen at 100%. [/ol] [b]3. Solar wind[/b] [ol] [*] The solar wind occurs every 10 minutes from the 50 minute mark (5 times in total). [*] The solar wind warning message appears a few seconds before the solar wind comes. [*] When the solar wind comes, you must evacuate the SCV to a bunker. A scientist (SCV) must be hidden in moment the solar wind comes. [*] The solar wind at 30 minute mark is very powerful, so it breaks down all machines. [*] In order to prevent the machines from failing, you have to build 6 or more magnetic towers (turrets) in any position. [*] After 30 minute mark, the solar wind paralyzes the field for 10 seconds. [*] Whenever the solar wind comes, all unit's physical strength drops (up to 50%, excluding buildings). However, units in bunkers are protected. [/ol] [b]4. Enemy Information[/b] [ol] [*] Both transparent units and air units appear. [*] A magical unit also appears. [*] A miniboss appears. Stop with the right unit combination. [/ol] [b]5. Common sense[/b] [ol] [*] 1) A pylon must be built to produce the probe. [*] 2) Each time you earn a certain Kill score, it gives you special compensation. [*] 3) It is a principle not to block the entrance. [*] 4) When you build a new clear silo, you can draw a random hero. [*] 5) You can create a high templer by wiping the nexus. [*] 6) When the SCV dies, a flag is created in the center. Resurrection is possible with friendly team race. [/ol] [b]6. Difficulty[/b] [ol] [*] In-game difficulty select - normal / hard / extreme. [*] If you play with hard or extreme difficulty, the speed of enemy production will be increased. [*] If you select extreme difficulty, much different game mechanics will apply. [/ol] |
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- Date Added:
- April 10, 2018
- Author:
- MichalS211 1
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