Patch 9 coming soon!
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  • Patch nine is going to include a map editor and is supposed to be a pretty big batch as far as fixing balance issues goes.

    Some have speculated about another blizzard map coming but that's yet to be confirmed.

    Patch Nine News

    There's also a video of some stuff done with the editor HERE

    Certainly looking forward to some fun maps in the coming weeks! I'm sure some amazing things will come of it!

    Lieutenant
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  • Ya I can't wait. Going to pump out a somewhat-shitty TD as fast as I can :D

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  • Can't wait to see what others do with the editor (and maybe myself). Wonder if it'll be a crippled or a full version of the editor.

    Nukes; what goes up, must come down.
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  • i can change to creazy, i love this game, i want come fast editor for use it!

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  • I think it's going to be the full editor... based on what was said in the youtube movie. They said it was a work in progress - but then again everything Blizzard releases is a WIP.

    I think the editor will give us a lot of insight into what SC2 is really capable of and all about.

    I'm sure this game will come a long, long way in the next ten years.

    Maybe 20 before SC3 but we'll not talk about that...

    lol

    I'm going to wait, however, to upgrade to patch nine until vernam gives the okay that the tool is working correctly - I suggest anyone else playing the ai do the same.

    Lieutenant
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  • http://www.shacknews.com/onearticle.x/63394

    shacknews are reliable as far as I know. It's just a rumour tho but I am crossing my fingers for a editor this week. Atleast so I can start checking it out on sunday or monday. :)

    Registered User
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  • Excuse me, but HOLY S**T, WTF?! i'm looking at it but i can't belive it :)) I guess this thingie will make all blizz fans to forgive them for the long waiting and other stuff.

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  • Patch NINE is as follows:

    StarCraft II Beta – Patch 9 (0.11.0.15097)

    The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.

    General

    The StarCraft II Editor is now available!
    Players will now be able to begin creating trigger maps in preparation for map publishing which will be made available in an upcoming beta patch.
    Achievements & Decals are now live!
    Players will now be able to earn achievements, browse the list of available achievements, and view achievements earned by friends.
    Players will be able to highlight favorite achievements in their Showcase.
    Earning certain achievements will unlock portrait and decal rewards.
    The updated Homepage now includes a Recent Broadcasts panel and a News & Community panel.
    A new Match History page is now available which will allow players to browse and filter their last 1,000 games played.
    A new Community page is now available which features an in-game version of RSS news feeds.
    A new Friends-of-Friends feature has been added, which allows players to easily find and connect with more real life friends on Battle.net through existing friends.
    Additional friends’ presence details are now available from the Friends’ list.
    Improvements have been made on the Voice Chat system in game.
    Please use the new voice chat and provide feedback via the StarCraft II beta forums.
    The score screen now features a new graph tab.
    The art for many parts of the user interface has been updated.
    Hotkey templates have been added.
    In the gameplay options menu select from standard name based hotkeys for right and left-handed players, grid based hotkeys for right, and left-handed players, and classic StarCraft keys.
    Several hotkeys have been changed to avoid conflicts with the "Select All Warpgates" UI button:
    The Set Worker Rally Point has been changed from W to R.
    Build Sensor Tower has been changed from W to N.
    Terran Infantry Weapons have been changed from W to E.
    Terran Vehicle Weapons have been changed from W to E.
    Weapon Refit has been changed from W to R.
    Burrow has been changed from W to R.
    Spawn Larva has been changed from R to V.
    Neural Parasite has been changed from R to E.

    Balance Changes

    TERRAN
    Marauder
    Concussive Shells research cost decreased from 100/100 80 seconds to 50/50 60 seconds.

    PROTOSS
    Immortal
    Build time increased from 40 to 55.

    ZERG
    Infested Terran
    Damage increased from 5 to 8.
    Speed decreased from 1.5 to 0.9375.
    Queen
    Speed off creep decreased from 1.5 to 0.938. (Speed on creep unchanged.)
    Spine Crawler
    Attack period decreased from 1.6 to 1.85.
    Infestor
    Neural Parasite range increased from 7 to 9.
    Fungal Growth projectile removed; Units in the target area are now instantly hit.

    Maps

    We've made a change to the (2)ScrapStation map to make the natural expansion easier to defend.
    New maps have been added to the ladder rotation while others have been removed as follows:
    1v1
    Added (2)IncinerationZone
    2v2
    Removed (4)LostTemple
    Removed (4)Metalopolis
    Added (4)AridWastes
    Added (4)Coalition
    Added (4)Decena
    Added (4)ScorchedHaven
    1v1(Novice)
    Removed (4)NoviceKulasRavine
    2v2(Novice)
    Removed (4)NoviceKulasRavine
    Removed (4)NoviceShakurasPlateau
    Added (4)NoviceDecena
    Added (4)NoviceScorchedHaven
    Added (4)NoviceTwilightFortress

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