Thank you for letting me know about units that respawn even if the player leaves. I believe I have fixed this issue in the latest update. In the next day or two I will work on a new version of the map that is larger so I have space for more units and teams. I just wanted something small and simple for my first map.
Yeah, maybe make 4 teams of 2 ppl each??? One thing is it's impossible to make a comeback, and can u try to make it so that if a play leaves he doesn't respawn??? Adding more units would be fun too. Make some weaker and cost less and some stronger but cost more??? Because I was way behind an enemy because he was just killing a guy who left's units, I had to resort to camping the middle and takign out every ghost he tried to get to the middle, it actually worked pretty good lol, but not god enough.
Any advice on whats not balanced would be great. I am new to this, just started about a week ago so I welcome feedback. I remembered playing a game with similar style in starcraft one but did not remember the name. Did not know someone already made a version of it in sc2.
o.0 I just played this earlier today in fun or not. It's a good game but maye a little unbalanced. There's a game called Commando squadron or something which is almost identical, but a lot better.
I have posted a new version with a lot of changes. I would greatly appreciate some feedback from anyone who has played the new version, thanks.
Thank you for letting me know about units that respawn even if the player leaves. I believe I have fixed this issue in the latest update. In the next day or two I will work on a new version of the map that is larger so I have space for more units and teams. I just wanted something small and simple for my first map.
Yeah, maybe make 4 teams of 2 ppl each??? One thing is it's impossible to make a comeback, and can u try to make it so that if a play leaves he doesn't respawn??? Adding more units would be fun too. Make some weaker and cost less and some stronger but cost more??? Because I was way behind an enemy because he was just killing a guy who left's units, I had to resort to camping the middle and takign out every ghost he tried to get to the middle, it actually worked pretty good lol, but not god enough.
In case anyone played it early in the day, since then I fixed a pathing issue when clicking to go to the middle and the middle is slightly larger.
Any advice on whats not balanced would be great. I am new to this, just started about a week ago so I welcome feedback. I remembered playing a game with similar style in starcraft one but did not remember the name. Did not know someone already made a version of it in sc2.
o.0 I just played this earlier today in fun or not. It's a good game but maye a little unbalanced. There's a game called Commando squadron or something which is almost identical, but a lot better.