ArmageddonZ 4

Posts from ArmageddonZ

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Green Tea AI
ArmageddonZ: @ptanhkhoa, great job, your 4 gate commnader is really strong, I had big problems to kill it as zerg :) But proxy pylon timing should be changed, b...
Green Tea AI
ArmageddonZ: @Ptanhkhoa, yes specific commanders are good but imagine this, Zerg AI goes pure roach opening and protoss scouts it and counters it with void ray ...
Green Tea AI
ArmageddonZ: @Ptanhkhoa, do u have some 4 gate protoss commander ? Ive modified one of your terran commanders to be able to stop 4 gate. I tried to vs my 4 gate...
GT AI Code Wiki
ArmageddonZ: MarauderMan, you can build for example proxy pylon with this line >>>>>> GTBuildP2(player, c_PB_Pylon, 1, GTAP1(player)); To make this work well...
Green Tea AI
ArmageddonZ: In year 2011 I wish GT AI team to keep working on this project. As for its commanders, I wish them to become unbeatable. :) Happy and successful...
GT AI Code Wiki
ArmageddonZ: Ive found the 0,64 AI has problem with Dark tepmlar production. Ive tested it with this line >>>>> GTTrainA( player, 10, c_townMain, c_PU_DarkTem...
Green Tea AI
ArmageddonZ: @TerranMan, U did something wrong, when I import it to map, it works well. Are u from Europe ? write here name and character code or msg me , I hav...
Green Tea AI
ArmageddonZ: Who from here is called Spyko on Europe Battle.net?
GT AI Code Wiki
ArmageddonZ: All Commanders really need counter system. For example like in Zerg3.galaxy. Because if u go air and AI is still training only zealots , U see... :)
GT AI Code Wiki
ArmageddonZ: Ptanhkhoa, remove Timer for higher difficulty than very easy, there is ingame StarCraft timer which can be turned on/off in game options. Big GT ti...
Green Tea AI
ArmageddonZ: @AstraCraft, man, write here name of commanders which were strange, new commanders are in testing and some things need to be balanced and repaired....
Green Tea AI
ArmageddonZ: New Protoss commanders test: Vs my zerg the score was 7-2 for my zerg. Zlex and mTwNaNi killed it with fast air because of strange spore build beha...
GT AI Code Wiki
ArmageddonZ: Thats it, sometimes when I use c_townMain to make Lair there and the expansion town is too close to main base (like lower left start location on Me...
GT AI Code Wiki
ArmageddonZ: Explain me pls this line >>>>> GTTrainI ( player, 10, c_townMain, c_ZU_Roach, GTCount(player, c_ZU_Roach)+2, c_ZU_Roach, GTCount(player, c_ZU_Roac...
Green Tea AI
ArmageddonZ: @ptanhkhoa, Ive modified all files in your AI, not only the commander script :) My goal is to make one commander for each race which will be univer...
Green Tea AI
ArmageddonZ: Ive tested all new zerg commanders. All of them were owned by my protoss commander :) Some bugs and questions to this test are in GT AI Code Wiki. ...
GT AI Code Wiki
ArmageddonZ: this script line is bad for zerg >>>>> if(5*GTOArmy(player) > 4*GTEArmy(player)){GTCreateWorkers (player);} Because when zerg morphs drones t...
GT AI Code Wiki
ArmageddonZ: In Zerg13.galaxy commander in startup build there is a mistake. if (!GTFinishA(player, c_ZU_Queen, 1 ) ) { GTTrain(player, 2, 0, c_ZU_Dro...
GT AI Code Wiki
ArmageddonZ: GTBuildTI (player, 10, -1, c_ZB_Lair_Alias, 1, 0, c_ZB_RoachWarren, 1); What does "-1" parameter mean in this line ? And explain me pls this l...
GT AI Code Wiki
ArmageddonZ: In some commanders ive found this >>>>>> if (GTOArmy(player) < GTEArmy(player)) {AISetDifficulty(player, c_diffFleeDamage, false); } ...
Green Tea AI
ArmageddonZ: @John, if u set c_diffNormalVision to true, AI doesnt exactly know where you are so AI is exploring the whole map with his whole army because worke...
GT AI Code Wiki
ArmageddonZ: Hi, Ptanhkhoa, I was testing your new GTAttackSiege function but didnt realized any changes. When terran attacked with siege tanks ( AI has sent ma...
Green Tea AI
ArmageddonZ: @John AI uses cheatvision, some commanders have special counter system which immediately reacts to your builds even without scouting but you shou...
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