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Naph
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Naph
3
Posts from Naph
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GT AI (Green Tea AI)
Naph:
@zubenelgennubi, sorry, but Green Tea AI currently does not have a "mainstate" system (yet) to respond to strong early pressure, because its cou...
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GT AI (Green Tea AI)
Naph:
welcome back, ptanhkhoa! ps: are you actually back?
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GT AI (Green Tea AI)
Naph:
Nice job, nexxy Would that mean we won't be basing our functions on AIPlayer-Towns in the future? Because you'd be storing all these base locati...
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GT AI (Green Tea AI)
Naph:
Hi, Yes, next step is to give Commander the ability to choose which type of buildings to wall with. (prefer large buildings or just small depots...
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GT AI (Green Tea AI)
Naph:
@ ArmageddonZ, Thanks for telling me that :P Recorded video using XFire instead
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GT AI (Green Tea AI)
Naph:
Hi all, http://sc2.nibbits.com/media/gallery/images/20120129162115/first_walling_success_xelnaga_caverns.128x128.jpg This is my first success...
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GT AI (Green Tea AI)
Naph:
@ArmageddonZ, It takes a lot of CPU power, though it will be front-loaded in order to take the load off to make late-game more manageable. I thi...
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GT AI (Green Tea AI)
Naph:
As I work on my walling algorithm, I noticed that the file GTZPoint has gained an increase of size, from 15KB to 86KB. That only includes the Te...
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GT AI (Green Tea AI)
Naph:
@ Affinity Removing Cheese commanders is not a trivial process :/ Instead, try: Selecting the Random Commander, and then type the command -cm...
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GT AI (Green Tea AI)
Naph:
@ Nexxy, Storing this info in the bank is a great idea to improve performance, I will definitely include that in after I have a working prototyp...
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GT AI (Green Tea AI)
Naph:
@ morpheus23 I'm not sure I know what you mean by that. =/
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GT AI (Green Tea AI)
Naph:
I don't like how a wall off function, which is very long in itself, also takes 15 helper functions...
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GT AI (Green Tea AI)
Naph:
Hello all, I need a little crowd-sourcing for my walling algorithm. Please, see if there are any ramps in any GSL/ladder maps that face either i...
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GT AI (Green Tea AI)
Naph:
Nexxy, IMO it would be better if we first try to fix the wave handling problems (at least some sort of bandaid fix for now) than trying to perfe...
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GT AI (Green Tea AI)
Naph:
@DivadYug 140amp is a lot, most circuits would have fried at 50amp if not at lower amps anyway, the harass function in the AI is a little wonky...
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GT AI (Green Tea AI)
Naph:
Hi all, I'm figuring out a way to analyze ramps to facilitate AI wall-ins and proxy pylon positions. Right now I can dynamically find the center...
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GT AI (Green Tea AI)
Naph:
I also see a bug where often, a small group of units stay very close to the command center/nexus and seem to get forgotten for the entire rest of t...
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GT AI (Green Tea AI)
Naph:
This might be a stupid question but I've been wondering why we haven't been using Blizz's AIStock functions to manage the early game, for example A...
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GT AI (Green Tea AI)
Naph:
Does anyone know a way to obtain the construction progress info for a particular building? (e.g: 30% of Barracks #1 has been finished, or 45 second...
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GT AI (Green Tea AI)
Naph:
Hey Nex, quoting from a previous post: "But remember you should setup a cronolist not within every loop. Write a CommanderInit func. Mb I will e...
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GT AI (Green Tea AI)
Naph:
Ahhh, I see, this makes a whole lot more sense. Thank you for that explanation. I have a question about how the AI runs though, is it true that it ...
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GT AI (Green Tea AI)
Naph:
In addition, I have substantially improved the deadliness of the 4 Gate Commander in my revision. Still, GTSupply() is quite clunky -- it can ei...
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GT AI (Green Tea AI)
Naph:
Nexxy, Can you tell me where I can edit the Chronoboost behaviour for any specific commander? I want to improve the 4 gate commander as my first...
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