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a_grue
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a_grue
1
Posts from a_grue
–
basic tutorial for inserting things into maps
a_grue:
When i start the map it ends with player have no more forces. Which launcher should i use? i've found that whenever it does that, its likely you've...
–
Is there a map for Starcraft 2 like Big Game Hunters?
a_grue:
gas seems to be a bit slow at the moment. right now you need 2 geysers to keep up with sc1 rates. one base is either going to have to need 4 geyser...
Kulas Ravine: Fast Money Map Beta 1.0
a_grue:
map doesnt work for me as soon as game starts it ends in defeat, probably because creator put minerals too close to the starting location
–
AI Creation: Where do I begin?
a_grue:
The only ai released by blizzard is the "very easy" one. What's happening when you see those "hard" ai patches are probably people writing ai code,...
–
basic tutorial for inserting things into maps
a_grue:
Update 1: I've found what seems to be a list of all the unit stats and names, along with data which could be modified, in UnitData.xml which is ...
–
me vs 3 AI
a_grue:
credit goes to whoever posted this, got it from the irc channel http://www.multiupload.com/8H7429Y2LC 3v1 on lost temple
Twilight Fortress - AI 1v1
a_grue:
teknogods.com for the loader drag the map (s2ma file) onto the loader and it'l work if you want a different race f10 and restart game till...
Use your illusion
a_grue:
forgive the typos, my hands are freezing in here from what i can see the triggers are actually held in the mapscript.galaxy file you can open...
Use your illusion
a_grue:
@wd40bomber7: from what i can see the triggers ar actually help in the mapscript.galaxy file you can open it by using a text editor so far...
–
basic tutorial for inserting things into maps
a_grue:
I'm not sure if this goes under galaxy scripting, so i'll just put it here. Basically what this is showing you how to do is creating units in ga...
–
How DO you use a *.SC2Replay file?
a_grue:
you have to download the cache files for the map from what i've read the cache files work differently than the maps, meaning you MUST place them i...
Blistering Sands (AI Enabled)
a_grue:
well i guess the harder ai was a massive overstatement still far too weak for any purpose
Blistering Sands (AI Enabled)
a_grue:
well i'll be damned, there is a patch for harder ai out. http://www.gardenofaiur.com/forum/news-updates/65-updated-starcraft-2-beta-offline-patc...
Use your illusion
a_grue:
Nice job, do you think there might be a way to load AI for the computer via triggers/scripts?
Kulas Ravine AI
a_grue:
People, medium or hard ai is not gonna happen. This beta client only contains very easy ai; the files for the others are not included. There wou...
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