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ptanhkhoa
Posts
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ptanhkhoa
15
Posts from ptanhkhoa
Page 8
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Green Tea AI
ptanhkhoa:
GT AI 0.72: _ Add 2 commander for Protoss: These commander using 1 one base strategy. _ Protoss's Nexus now set rally to the mineral like other r...
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GT AI Code Wiki
ptanhkhoa:
@ArmageddonZ : Yes: Alias mean the same for all upgrade building. AIEnableStock(player); AIClearStock(player); Let's say it is a open and ende...
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GT AI Code Wiki
ptanhkhoa:
I will modified the GTPhoenixOrder so that only half of them will use beam, other will shoot at target. about c_TR_MarauderUpgrade, both is the ...
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GT AI Code Wiki
ptanhkhoa:
@Armageddonz: It in the GTRock function, somehow, when it try to expand or attacking rock, it will attack the enemy base instead when not locating ...
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Green Tea AI
ptanhkhoa:
GT AI 0.71: _ Add 1 Commander for Protoss Gaia: It mainly force is Zealot but when versus terran it will research Zealot Charge first while versus...
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Green Tea AI
ptanhkhoa:
@S.J.G: You're welcome @Ohchi: it has some difficult range. So when you in high league, you could give computer some advantages like in Hard, Ver...
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GT AI Code Wiki
ptanhkhoa:
Try to make the probe scout, then when it near the enemy base, build pylon => scout there base also. So the probe will remain at enemy base. I will...
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Bug report and suggestion to improve AI
ptanhkhoa:
It's been my mistake , sorry :P, will fix it now.
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Green Tea AI
ptanhkhoa:
@Marauderman: You should checked that box :). The rally point is not make for protoss and the AI still distribution the probe well so far. @AD: E...
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GT AI Code Wiki
ptanhkhoa:
@Armagadonz. I know the problem, it's because of the condition GTNeedExpand in GTZcondition. You will find this condition on the GTTrain. When it h...
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Green Tea AI
ptanhkhoa:
The GT AI 0.7 maybe the most stable one. But i need some testing from you to fixing the remaining bug.
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Green Tea AI
ptanhkhoa:
1. It in the main page, and ofcourse the rest strategy will keep hidden, you must find out your self ^^. 2. There is 2 version: First one is tea...
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Installastion Instructions
ptanhkhoa:
@Sam: Sorry, I'm focus on update the AI to work with new version 1.2.0, that forgot to adding this notes. Thanks to remind me. Also, I keep the ver...
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Green Tea AI
ptanhkhoa:
_ After research some build, I feel annoying that when AI send probe to build new Nexus at expand. After that the probe just standing and do nothin...
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Green Tea AI
ptanhkhoa:
_ GT AI 0.66 fixing the bug which AI puts 6 workers one one gas. Now it split even, so it has better resources management. _ Actually there are on...
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Green Tea AI
ptanhkhoa:
GT AI 0.66: _ Improve Phoenix to use more Gravition Beam _ Adding 3 more commander for Prot _ GT AI 0.66 ( FFA ): is used with FFA style _ GT A...
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Green Tea AI
ptanhkhoa:
Yes, the AI attacking is base on total Allies army and Enemy army. So it working fine in team games but in FFA it cause trouble because it see all ...
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Green Tea AI
ptanhkhoa:
GT AI 0.65: _ Fix to work with SC2 Patch 1.2.0
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Green Tea AI
ptanhkhoa:
@Keesee: it maybe because of your SC2 version. @Astra Craft : it in the changelog @ArmageddonZ : It could be developed to focus build on one comm...
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Green Tea AI
ptanhkhoa:
@Don: without proper walling, i think it is not possible for terran to handle rush attack from Protoss. @Marauder Man: it seems that the AI miss c...
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Green Tea AI
ptanhkhoa:
GT AI 0.64 _ Terran Commander Remade 100% _ Add some SCV to Repair Mechanical Unit when attacking enemy ( Thor, Battle Cruiser, Tank... ).
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Bug report and suggestion to improve AI
ptanhkhoa:
Not yet, but in the future will be :)
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How to select which commander to play ?.
ptanhkhoa:
Yes, just leave it at //rnd.
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Green Tea AI
ptanhkhoa:
GT AI 0.63T _ Remade Terran Commander (50%) _ Remove Timer. _ Remove bug when AI expand to island location, they transport force to the island...
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Green Tea AI
ptanhkhoa:
The GT AI 0.64 need some revision for all the new commander. When it complete i will update it. For now the GT AI 0.63 run just fine :).
Page 8
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