StarCraft 2 Melee Map Contest
Corners
Corners - Symmetric 4v4 map with expansions close by. The water raises and lowers throughout the game. When raised the water damages all units/buildings in it.
- Author:
- celtic 1
- Players:
- 8
- Dimensions:
- 160x192
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@ taclon that`s why you have to time your movements so you don`t lose units.
i`ve seen this idea on another map but needs imprivement. you need to work more on the design
All around a pretty good map, the water rising and lowering is neat, but can be frustrating for slower units. good air map, although not much space to build on the high ground.
Mineral placement not efficient, at least not the standard half circle.
Looks - 2/5
Gameplay - 2/5
Unique - 2/5
Overall - 2/5