StarCraft 2 Melee Map Contest
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  • doomer3001 rated this entry 3 out of 5

    lets begin by judging the review below. He's right about the bases being too small, and that zerg is overpowered on this map. I'd like to add that the expansions on the side are barely defendable, making zerg even more overpowered. I'd like to play on this map, as long it's ZvZ.

    Corporal
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  • FrozenWolf rated this entry 4 out of 5

    This map looks alright (scenery-wise). It is also symmetrical which makes for a good competitive map. You have a bunch of resources right in the center of the map, which makes it even more competitive.

    However, one thing that should really be changed is the size of the pathing and the main bases. The main bases are so small so that only zerg could properly build on them. This means terran and protoss will have to build below into their natural expansions, which makes half their base really open to attack. Also, because the map has such large pathing, zerg will be quite overpowered.

    Sergeant
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