It's a 1v1 melee map set on the Bel'Shir tilset. Features list as taken from the project page:
- Optimized file size for very fast loads (just over 200 KB map file size compared to over 2 MB for some user-created melee maps) - Multiple pathways to the enemy to allow varied strategies and gameplay possibilities - Destructible rock backdoors for additional attack options - Lucrative high yield expansions overlooked by Xel'Naga watchtowers to reward map control - Detailed doodads and textures for a visually rich play experience - Hand-crafted symmetry for optimal balance and visual effect
I've released a few revisions to fix some issues so it should be fairly playable at this point. I'd appreciate any reviews or feedback! Thanks.
EDIT: This map IS playable on Battle.net - create a custom game and search for "Xel", and click on "Xel'Naga Labyrinth". No "launchers" necessary to try out the map!
Hi there folks,
Looking for reviews and feedback :)
I just uploaded my first attempt at a Starcraft II melee map, Xel'Naga Labyrinth:
Click here to see the image at full resolution
http://sc2.nibbits.com/maps/project/75728/xelnaga-labyrinth
It's a 1v1 melee map set on the Bel'Shir tilset. Features list as taken from the project page:
- Optimized file size for very fast loads (just over 200 KB map file size compared to over 2 MB for some user-created melee maps)
- Multiple pathways to the enemy to allow varied strategies and gameplay possibilities
- Destructible rock backdoors for additional attack options
- Lucrative high yield expansions overlooked by Xel'Naga watchtowers to reward map control
- Detailed doodads and textures for a visually rich play experience
- Hand-crafted symmetry for optimal balance and visual effect
I've released a few revisions to fix some issues so it should be fairly playable at this point. I'd appreciate any reviews or feedback! Thanks.
EDIT: This map IS playable on Battle.net - create a custom game and search for "Xel", and click on "Xel'Naga Labyrinth". No "launchers" necessary to try out the map!