If you were logged in you would gain 3 XP for posting a reply.
You are replying to:
Hey, i'm trying to make a Battlecruiser Command type game using the Galaxy editor and came up with the idea for a cool feature. This would involve having the (upscaled) battlecruiser land which would then allow scvs to "construct" upgrades onto it.
I have no idea however how to do this as i've only just started familiarising myself with the data editor. Thanks.
Another unrelated thing, but in all the tutorials in the Fields in the data editor it says for example CUnit_AbilArray + instead of (None) AbilArray + why is this and what does it mean?
Hey, i'm trying to make a Battlecruiser Command type game using the Galaxy editor and came up with the idea for a cool feature. This would involve having the (upscaled) battlecruiser land which would then allow scvs to "construct" upgrades onto it.
I have no idea however how to do this as i've only just started familiarising myself with the data editor. Thanks.
Another unrelated thing, but in all the tutorials in the Fields in the data editor it says for example CUnit_AbilArray + instead of (None) AbilArray + why is this and what does it mean?