If you were logged in you would gain 3 XP for posting a reply.
You are replying to:
Well the mod is up and running, gets about 45 hours play a day at weekends, peaked at 85, been stable for a couple of months now so being new to this Im fairly pleased that it survived. there's still the odd bug etc and I update every so often. Its called "The Zombies are Coming" and if easily found if you go to sort by category - co-op vs ai, on the first page, has the following
Civilians, (that steel cars when the find them, so are harder to kill and faster) exploding barrels
zombies exploding zombies (we had the same idea) infested terran abberition queen big zombie - movement needs fixing
marine - can build turrets, barricades etc warpig - can lay mines dog handler - can train attack dogs predator medic big thug - movement needs fixing guy with a big drill for hand to hand squishing of zombies automated
Well the mod is up and running, gets about 45 hours play a day at weekends, peaked at 85, been stable for a couple of months now so being new to this Im fairly pleased that it survived.
there's still the odd bug etc and I update every so often.
Its called "The Zombies are Coming" and if easily found if you go to sort by category - co-op vs ai, on the first page,
has the following
Civilians, (that steel cars when the find them, so are harder to kill and faster)
exploding barrels
zombies
exploding zombies (we had the same idea)
infested terran
abberition
queen
big zombie - movement needs fixing
marine - can build turrets, barricades etc
warpig - can lay mines
dog handler - can train attack dogs
predator
medic
big thug - movement needs fixing
guy with a big drill for hand to hand squishing of zombies
automated
Have a go and let me know what you think.
Fluffy