- wall of text, but after you'll read it, your Zergs will be with Overmind voice instead grandmother voice :) -
WARNING!!! Officially it's not allowed to modify game files. You are installing this mod for your own risk
I know, that many players don't like new Zerg announcer voice. In SC2 we heard old grandmother's voice for Zergs. Yes, Overmind was killed in SC1, but... his voice is more cool, than new.
I've created small modification for StarCraft 2 with Overmind's voice for Zerg.
Some voice changes in this mod - fixed some bad replies, like "Spawn moar overlooods" to "Spawn more overlords" - deleted long pauses from some replies - added echo and some sound effects, that makes voices more like Overmind from SC1 and from SC2 vampaign from one of Zeratul's briefings
Another good thing for this MOD - you can play with this mod in MULTIPLAYER, and of course, in ranked matches too.
1) Make file-copies for StarCraft II/Mods/Liberty.SC2Mod/enGB.SC2Assets _AND MAYBE_ StarCraft II/Versions/Base/15405/patch-enGB.SC2Archive (if this file exists. I don't know, did Blizzard replaced announcer voice "We must place that on vespene geyser" to "On vespene geyser")
3) Open enGB.SC2Assets and go to LocalizedData -> Sounds -> ZergUnitVO -> Queen. Select all sound files from downloaded archive (from eng or rus folders) and move them to MPQEditor's windows with replacing original voice .ogg files. COnfirm replacement.
4) *If Blizzard added shorter reply about "place on vespene geyser", if not, miss this paragraph* Open StarCraft II/Versions/Base15405/patch-enGB.SC2Archive like you're opened previous archive and go in MPQEditor to folder Liberty.SC2Mod -> ruRU.SC2Assets -> LocalizedData -> Sounds -> ZergUnitVO -> Queen, where you must replace only ONE file - Alert_ZergPlaceOnVespeneGeyser.ogg
4) Confirm replacement and CLOSE MPQ EDITOR. If you didn't closed it, SC2 will have some problems
5) Start StarCraft 2 and play with Overmind's voice :)
P.S. If you want test new voices without changing game files, open voice .ogg-files in any media-player.
I find it highly unlikely that you will get banned for something cosmetic like this. Also, this is close to undetectable as blizzard would have to verify every file in your game folder to be able to detect the difference. While in this case, it only includes the sound files, I don't see how such a verification would also include models and just about everything else, making it highly impractical.
- wall of text, but after you'll read it, your Zergs will be with Overmind voice instead grandmother voice :) -
WARNING!!! Officially it's not allowed to modify game files. You are installing this mod for your own risk
I know, that many players don't like new Zerg announcer voice. In SC2 we heard old grandmother's voice for Zergs. Yes, Overmind was killed in SC1, but... his voice is more cool, than new.
I've created small modification for StarCraft 2 with Overmind's voice for Zerg.
Some voice changes in this mod
- fixed some bad replies, like "Spawn moar overlooods" to "Spawn more overlords"
- deleted long pauses from some replies
- added echo and some sound effects, that makes voices more like Overmind from SC1 and from SC2 vampaign from one of Zeratul's briefings
Another good thing for this MOD - you can play with this mod in MULTIPLAYER, and of course, in ranked matches too.
It's a compromise between SC1 Overmind (announcer) and SC2 Overmind (Zeratul's campaign)
SC1 Overmind voice
[SPOILER] SC2 Overmind voice
You can download it in 2 versions - russian and english.
Download:
* links deleted, because Blizzard can ban you for replacing VOICE files *
Installing
First read this topic: http://www.teamliquid.net/forum/viewmessage.php?topic_id=142356 how to repplace ingame files -OR- read this first post instructions.
1) Make file-copies for StarCraft II/Mods/Liberty.SC2Mod/enGB.SC2Assets _AND MAYBE_ StarCraft II/Versions/Base/15405/patch-enGB.SC2Archive (if this file exists. I don't know, did Blizzard replaced announcer voice "We must place that on vespene geyser" to "On vespene geyser")
2) Download MPQ Editor.
3) Open enGB.SC2Assets and go to LocalizedData -> Sounds -> ZergUnitVO -> Queen. Select all sound files from downloaded archive (from eng or rus folders) and move them to MPQEditor's windows with replacing original voice .ogg files. COnfirm replacement.
4) *If Blizzard added shorter reply about "place on vespene geyser", if not, miss this paragraph* Open StarCraft II/Versions/Base15405/patch-enGB.SC2Archive like you're opened previous archive and go in MPQEditor to folder Liberty.SC2Mod -> ruRU.SC2Assets -> LocalizedData -> Sounds -> ZergUnitVO -> Queen, where you must replace only ONE file - Alert_ZergPlaceOnVespeneGeyser.ogg
4) Confirm replacement and CLOSE MPQ EDITOR. If you didn't closed it, SC2 will have some problems
5) Start StarCraft 2 and play with Overmind's voice :)
P.S. If you want test new voices without changing game files, open voice .ogg-files in any media-player.
sweet idea, I'm not personally gonna dl, but I bet people will.
Please post feedback if you install it.
You can test all sounds in any media player. Download archive and open any .ogg file.
better to have K-Lite codec pack for ogg files
this looks interesting. however, the amount of steps to edit the mpq entries seem daunting.
-will definitely give this a try though once comments start coming ^^
It's not hard, really. MPQ Editor ~ WinRAR
1) Open file
2) Find folder
3) Replace files like in standart window explorer
As I said, you can test new sounds in any media player. Open ogg files (that are extracted from downloaded archive)
can we play online with this mod or will blizzard ban us from bnet.
96.49.237.xxx
Can blizzard see, that u have modified sound files?
Yes, you can play online. Read better first post please
hm, it's queen voice
Go to challenges or rewatch any Kerrigan reply - there are real QUEEN, but this "grandmother" voice can't be Queen's voice
Hm, Blizzard can't ban your account. They will warning you and block account 3/24/48/72 hours, and ONLY AFTER fully banned account.
http://eu.blizzard.com/support/article.xml?locale=en_GB&articleId=45601&parentCategoryId&pageNumber=1&categoryId=8640
Moved to Tools.
I find it highly unlikely that you will get banned for something cosmetic like this. Also, this is close to undetectable as blizzard would have to verify every file in your game folder to be able to detect the difference. While in this case, it only includes the sound files, I don't see how such a verification would also include models and just about everything else, making it highly impractical.
I said, that Blizzard WILL NOT BAN YOU IMMEDIATELY, only after 10 warnings!
Thanks, this is exactly what I was looking for.
Sam
Zerg Strategy Center
99.247.48.xxx