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Keep posting, and maybe upload your dll to the assets/tools section if you have something semi-solid.
From what I've seen, NewbiZ is working on a C++ parser and ZetaTwo (also listed as an owner on NewbiZ's google code page) is coding a PHP extension based on libmpq.
I think we should devote our efforts to improving on what's already been done, rather than redo this work. Get a team working on this and it will be much more efficient/effective.
There's definitely a demand for a replay parser within the SC2 community:
DarkBlizz: anyone working on decode(sic) the replay file format
sc2armory: SC2Replay Parsing
screplays: Starcraft 2 Replay Parser
Doubt I can help with any of the coding or interpreting MPQ files, but I will lend a hand, if I can, to any open source efforts.