1) The name of the Sc2Map file from the cache. This is a string that looks like this: "22/d0/22d0ff28cfc96674b1134ad83f2469d03736135c239f772af91a26ffe662a6dd.s2ma" 2) The name of one (or more) image files, packed inside the s2ma.
So:
* You have to check for the (1) file in the player's cache folder (/appData/Blizzard/Bnet/Cache/). The path is slightly different with Xp and Vista/7 so be careful. * Open the s2ma file with mpqlib * Extract the image named (2) from it
My parser will give you the 2 informations above. If you want to extract the image yourself with that, feel free to do it.
hehe dont worry about paths ;-) my tool reads perfectly the application data paths in ALL OS.
the true question is IF the player has the 22/d0/22d0ff28cfc96674b1134ad83f2469d03736135c239f772af91a26ffe662a6dd in his cache folder!
if i download b.net replays and logically i have the latest cachei should have it...well will see
dont pressure there when ever you got that DLL ready and working for .net 3.5 let me now by pm
This Business Is Binary. You are a 1 or a 0. Alive or Dead.-
Play SC2 Offline with StarTCraft Loader:
http://adf.ly/M0bMj
hehe dont worry about paths ;-)
my tool reads perfectly the application data paths in ALL OS.
the true question is IF the player has the 22/d0/22d0ff28cfc96674b1134ad83f2469d03736135c239f772af91a26ffe662a6dd in his cache folder!
if i download b.net replays and logically i have the latest cachei should have it...well will see
dont pressure there when ever you got that DLL ready and working for .net 3.5 let me now by pm