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The Allin1 launcher rewrites that file with different values depending on the difficulty level you pick. This are the values from Vernam7 the creater of Allin1.
<Vernam7> this is EASY: <Vernam7> const int c_difficulty = 2; <Vernam7> const int c_mineralBonus = 1; <Vernam7> const string c_maphack = "false"; <Vernam7> Medium: <Vernam7> const int c_difficulty = 0; <Vernam7> const int c_mineralBonus = 1; <Vernam7> const string c_maphack = "false"; <Vernam7> and HARD: <Vernam7> const int c_difficulty = 0; <Vernam7> const int c_mineralBonus = 2; <Vernam7> const string c_maphack = "true";
However this might be for the new version that is out soon!
The Allin1 launcher rewrites that file with different values depending on the difficulty level you pick.
This are the values from Vernam7 the creater of Allin1.
<Vernam7> this is EASY:
<Vernam7> const int c_difficulty = 2;
<Vernam7> const int c_mineralBonus = 1;
<Vernam7> const string c_maphack = "false";
<Vernam7> Medium:
<Vernam7> const int c_difficulty = 0;
<Vernam7> const int c_mineralBonus = 1;
<Vernam7> const string c_maphack = "false";
<Vernam7> and HARD:
<Vernam7> const int c_difficulty = 0;
<Vernam7> const int c_mineralBonus = 2;
<Vernam7> const string c_maphack = "true";
However this might be for the new version that is out soon!