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well, can you check out my aidifficulty.galaxy to see if it is allright ? nobody mentioned the other variables i see there so, it is worth checking out.
const int zerg_open = -1; const int terran_open = -1; const int protoss_open = -1; const int c_difficulty = 0; const int c_mineralBonus = 0; const string c_maphack = "false"; const int c_scared = 0; const int c_retreat = 0;
well, can you check out my aidifficulty.galaxy to see if it is allright ? nobody mentioned the other variables i see there so, it is worth checking out.
const int zerg_open = -1;
const int terran_open = -1;
const int protoss_open = -1;
const int c_difficulty = 0;
const int c_mineralBonus = 0;
const string c_maphack = "false";
const int c_scared = 0;
const int c_retreat = 0;
Thanks.