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@vernam7: That's great news! About the script error, you can fix it by not using AIDiffEnum() in the races' init methods. Instead just use "state = X;" where X corresponds to the actual value of the state constant. Can you share how you got the team alliance to work? hehe
Edit: I also managed to make the Protoss AI from StarCrack 7.00 to work with patch 10. I'll work on Terran and Zerg tonight.