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  • @ terran58, thank you for your early feedback!!!

    I am play testing the map too now.

    I have already made a lot of changes to improve things.

    I am unsure how to stop the wall jumping. I am putting invisible blockers up in the hope that will help.

    I have adjusted the starting positions and mineral/gas.

    I will email you Shelak Xel'Naga version 1.002.SC2Map within the next hour. You should notice some improvements.

    Edit update:

    I've just emailed you Shelak Xel'Naga version 1.002.SC2Map.

    I think I might have fixed the wall jumping. Though I might have missed some problem areas.

    I have redesigned the first base layout slightly, fixed an unfavorable deployment of a base and bolstered the minerals and gas.

    I have also increased the visual size of the map. One should see more of the land now.

    opensource Starcraft 2 maps: http://www.chrisentiae.com/artypixelle/
    artist
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    Battle.net
    Name:
    artypixelle
    Realm:
    Europe

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