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@ terran58, thank you for your early feedback!!!
I am play testing the map too now.
I have already made a lot of changes to improve things.
I am unsure how to stop the wall jumping. I am putting invisible blockers up in the hope that will help.
I have adjusted the starting positions and mineral/gas.
I will email you Shelak Xel'Naga version 1.002.SC2Map within the next hour. You should notice some improvements.
Edit update:
I've just emailed you Shelak Xel'Naga version 1.002.SC2Map.
I think I might have fixed the wall jumping. Though I might have missed some problem areas.
I have redesigned the first base layout slightly, fixed an unfavorable deployment of a base and bolstered the minerals and gas.
I have also increased the visual size of the map. One should see more of the land now.