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you are talking to me, but do you ever sleep as well? LOL
i havent played 0.3 (thats how you should name the map version, untill you release something everything is 0.x ;-) but i dont like the gas placements! why in the entrance? it is a easy target for the enemies and takes lot of time for my workers to get there! why dont you try the layout i painted for you (with al my MSpaint super wow skills :P ) this is inho the best, or bring the gas closer, now you have the minerals spread in a cyrlce in the starting location, that prevents normal base building again imho,
i am not sayingits bad, just confusing!
but gas its far away in in a bad possition!
now about the into the launcher release, we will see, we have to consider the size growing, that i will be forced to have a mp folder and the user will get confused and place his maps in there! lots of issues!
i think the perfect solution would be for us to make an ALLin1 Map Pack that you will run the project of that and get the credits-support, and i can upload it in my Tools Downloadpage as recomended Bonus maps ;-)
just saw the last screen, i insist the main gas is very wrong and the minerals are exposing the drones to attacks very very easy!
also the natural expansion has (sorry) very bad mineral placement! you have to do it a half cyrle as i told you before! not just a bunch of minerals the workers will try like crazy to gather throught there and eventually they will stuck in path-finding issues!!! trust on that!
remember half circle resources thats the trick to a perfect start location. and get the expansion gas away fro the entrance points! you are closing the map that way! attacking units will act like crazy..open it up!dont over do it!!