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Played Terran again, floated off but this time went with ghosts. Then went with Protoss and dark templars.
The next thing needing a fix is the detection.
The Ai moves it's army to the ghost when it fires a nuke which of course kills it from the nearby nuke.
Where are the detectors? I haven't seen one Observer or Overseer in the games, which makes Ghosts and Dark Templar pretty much the dominant choice for 100% success.
Zerg Overlords form a line and spread creep generally at the main choke, which makes them fodder for pretty much everything.
If you destroy the zerg main base, and it has an expansion it continues to create overlords and float it to the main choke, once again making them fodder.
I've not once seen an Air unit from any race. This needs to be fixed for mid game
Played Terran again, floated off but this time went with ghosts.
Then went with Protoss and dark templars.
The next thing needing a fix is the detection.
This needs to be fixed for mid game