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http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=DieHill1.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=EnterHill.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=LeaveHill.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=TimerPause.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=TimerStart.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=UnitDieBuffer.png
As you can see I have three hill counters and 3 Die Hill methods. They are the same but the player scanner differs in each.
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http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=DieHill1.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=EnterHill.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=LeaveHill.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=TimerPause.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=TimerStart.png
http://s957.photobucket.com/albums/ae55/Satchelmouth/?action=view¤t=UnitDieBuffer.png
As you can see I have three hill counters and 3 Die Hill methods. They are the same but the player scanner differs in each.