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You are using a point to determine if a unit enters or leaves the hill, but a region for when a unit dies. I would check if the region covers the circle with radius 4 around point001, because it should work this way.
Also, I would delete the Timer Pause triggers and include em in the Leave Hill and Die Hill triggers. Same goes for the Timer Start triggers and the Enter Hill triggers actually.
You are using a point to determine if a unit enters or leaves the hill, but a region for when a unit dies. I would check if the region covers the circle with radius 4 around point001, because it should work this way.
Also, I would delete the Timer Pause triggers and include em in the Leave Hill and Die Hill triggers. Same goes for the Timer Start triggers and the Enter Hill triggers actually.