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This is apparantly much harder than you would think.I suggest you look at this thread : http://forums.sc2mapster.com/development/map-development/1941-rotating-a-turret-through-triggers/
They've both found an easy "cheat" solution and a real solution.Problem with real solution : you have to detach the cannon from the tank, so you're not a single unit anymore xDHence : moving it might get ... interesting.
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This is apparantly much harder than you would think.
I suggest you look at this thread : http://forums.sc2mapster.com/development/map-development/1941-rotating-a-turret-through-triggers/
They've both found an easy "cheat" solution and a real solution.
Problem with real solution : you have to detach the cannon from the tank, so you're not a single unit anymore xD
Hence : moving it might get ... interesting.