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  • Hmmm, I have a map that's filled with pre-placed units and now I want to be able to remove them all by way of triggers. Maybe I'm just not thinking straight, but I can't seem to find a condition for it...

    I thought maybe something like "while units exist on the map" > "remove unit"

    And if not that, I thought adding them all to a unit group, there a good way to add pre-placed units to a unit group?

    Anonymous
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