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Count the trigger with the assimilation of the number of the baneling actor while you flux the ping of all the opponents so that it wont get visible for the marauder. Then next you gotta create a visibilty field for player 0 and set that to create a unit at the ramp to hell. Pan the camera around so that you look up from beneath the map and see the banelings explode while the counter goes up!
Count the trigger with the assimilation of the number of the baneling actor while you flux the ping of all the opponents so that it wont get visible for the marauder. Then next you gotta create a visibilty field for player 0 and set that to create a unit at the ramp to hell. Pan the camera around so that you look up from beneath the map and see the banelings explode while the counter goes up!