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possible, but others may have an easier way. not the most accurate explanation but you'ill figure it out.
create an event - being, every 1 second of game time...
then create and if then else action, being If probe is in location "region X" and condition owner of unit = player 1 Then create 1 zergling for player 2 at centre of region Y, order last created unit to attack region z etc... Else - nothing (leave blank)
possible, but others may have an easier way. not the most accurate explanation but you'ill figure it out.
create an event - being, every 1 second of game time...
then create and if then else action, being
If probe is in location "region X" and condition owner of unit = player 1
Then create 1 zergling for player 2 at centre of region Y, order last created unit to attack region z etc...
Else - nothing (leave blank)
fluffy