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  • If you can find the triggers, something like this MIGHT work. I'm just a novice though, so you're better off finding someone who knows how to do it properly.

    Variables:
    Kills = Integer
    PointOfMarine = Point

    Event Any unit dies
    Condition Kills = 50
    Action For Each unit with (Unit Type = Marine) do:

    • Set PointOfMarine = Location of Marine
    • Remove Marine
    • Create Marauder at Point

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