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Game - Map initialization
Turn Trigger On/Off Trigger: Current Trigger State: Off
Issue Order Unit: Bunker [46.50, 45.50] Order: Order Targeting Unit Ability Command: Bunker - Load (Bunker) Unit: Ghost [44.46, 42.44] Queue: Replace Existing Orders
make sure that it look like this: Events Game - Map initialization Local Variables Conditions Actions Trigger - Turn (Current trigger) Off Unit - Order Bunker [46.50, 45.50] to (Bunker - Load (Bunker) targeting Ghost [44.46, 42.44]) (Replace Existing Orders)
Game - Map initialization
Turn Trigger On/Off
Trigger: Current Trigger
State: Off
Issue Order
Unit: Bunker [46.50, 45.50]
Order: Order Targeting Unit
Ability Command: Bunker - Load (Bunker)
Unit: Ghost [44.46, 42.44]
Queue: Replace Existing Orders
make sure that it look like this:
Events
Game - Map initialization
Local Variables
Conditions
Actions
Trigger - Turn (Current trigger) Off
Unit - Order Bunker [46.50, 45.50] to (Bunker - Load (Bunker) targeting Ghost [44.46, 42.44]) (Replace Existing Orders)
put this in not-pad so you don't forget it