Post Reply

If you were logged in you would gain 3 XP for posting a reply.

Please respect our terms of use when participating in Nibbits.

Preview
Comment
We will show a masked version of your IP address as well as your name.

You are replying to:

  • I have not tryed this with units .. if I have time I will see if I can do it.

    The way I did this with points is

    event Any unit enters withing (x) amount distances from point

    Conditions triggering unit = player 15

    kill triggering unit..

    This is for my tower def map it kills units that get past a certain point if the player fails to kill them...

    for yours im guessing here ...
    Any unit gets within (x) amount distance to Unit Type

    Unit makes you select a already made unit ... unit type lets you pick a unit from the editor's units list.

    unit != unit type .... for conditions sadly and I dont know a way to convert unit type to unit yet.

    Moderator
    avatar
    Battle.net
    Name:
    Cronos.cronos
    Realm:
    US Beta

Support Nibbits by linking to us: