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@Harin: I'm pretty sure there's some sort of condition evaluation checking when you attempt to build a Nexus/Hatchery/Command Center. Check the build function of each of those buildings and look for a validation checker for proximity to minerals.
@Harin: I'm pretty sure there's some sort of condition evaluation checking when you attempt to build a Nexus/Hatchery/Command Center. Check the build function of each of those buildings and look for a validation checker for proximity to minerals.