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  • update to 1.09(rev 14) changlog:


    * added a new Army Value without Structure Defence values
    * complete new Roach AI, I stopped Roach-burrow-dancing :)
    * changed some Medivac behaviors
    * added first steps for Anti-Drop-Detection-System
    * fixed a TriggerError caused by Pylons in very very long games
    * removed some bad manners right after the first attack (HAHAHA I WIN)
    * for AI vs AI tester : new command at the first 10 sec : "-go"
    * Toss should build only 2 Forges now
    * new Pylon and Structure placement for Protoss to remove the Stalker and Zealot trap
    * Performance changes in AVS
    * Enemyarmy value calculation in AVS has changed a little
    * reduced own-AVS Strength for Protoss to avoid early attacks
    * changes in AVS to detect ArmyValue without Structure Defence values
    * limit AVS calc to 1 per sec
    * Overworked the 4-Gate Commander Witness IV to become more deadly
    * some minor performance changes
    * some minor AI micro changes

    GTAI Core Dev
    avatar
    Battle.net
    Name:
    Nex
    Realm:
    Europe

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