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  • In some commanders ive found this >>>>>>
    if (GTOArmy(player) < GTEArmy(player))
    {AISetDifficulty(player, c_diffFleeDamage, false); }
    else
    {AISetDifficulty(player, c_diffFleeDamage, true); }

    What does c_diffFleeDamage exactly mean? To remove injured units from battle or what ? So when is AI army smaller than enemy army then AI doesnt remove injured units ?

    Sergeant
    avatar
    Battle.net
    Name:
    ArmageddonZ
    Realm:
    EU Beta

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