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Thats it, sometimes when I use c_townMain to make Lair there and the expansion town is too close to main base (like lower left start location on Metalopolis) it will sometimes build lair in expansion town even there is c_townMain condition :D The same problems sometimes appear when I force AI to build spine crawlers on expansion but Ive solved this with point placement condition. One tip for Zerg, AI needs to place at least one spine crawler to expansion as soon as is the hatchery finished, its quite hard to force AI to do that because there is not enough creep yet and AI will place spine crawlers in main instead on exp. Im trying to make provisional fast spine crawler placeement for expasnion , its hard :)