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There is a bug in Protoss16.galaxy. When is the enemy terran , protoss AI gets supply blocked. GTSupply condition should be modified to this >>>>>>
if (GTFinishIA(player, c_PR_GroundWeapons1, 1) || GTFinishIA(player, c_PR_ZealotCharge, 1)) { GTSupply (player, 6 + tech_level); }
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There is a bug in Protoss16.galaxy. When is the enemy terran , protoss AI gets supply blocked. GTSupply condition should be modified to this >>>>>>
if (GTFinishIA(player, c_PR_GroundWeapons1, 1) || GTFinishIA(player, c_PR_ZealotCharge, 1))
{ GTSupply (player, 6 + tech_level); }