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- Green Tea AI Strategy Dicussion for version 0.5
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@ joinny 5:
yeah, that can be done when we have some condition to measure:
_ Time: every 5 minute, it will check the enemy Units and see if it build is appropriate are not.
_ After battle: after one battle, if AI lost, it will check again what commander will be appropriate in next situation.
_ third : this condition may not appear in next version: Ally condition, measure ally army to change commander approriate for them.
The commander can change each other mine by easy changing their state, when meet 3 condition above.
AISetMainState(player, e_mainState_OpenAir0, e_mainSubState_Unset);