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It depends on the game.. sometimes you can't end it early, sometimes people are pulling cute crap all over the map and making it very hard to engage, like in tvp when toss keeps blink microing all over against your lings... in this case, it can become a long game of expend, macro, and so on until somebody loses.. usually the person with the best macro can overrun players who are too busy with micro.. but no amount of units will win you the game if controlled terrribly so find a balance.
I poke early, and do what damage I can, while leaving enough behind to prevent a counter if I lose too many units with the initial poke.. This poke often forces many people to get thrown off rhythm and skew their build which can be very effective in lower leagues because most people there use one or two main builds, if u F it up, they're all done.
If the poke fails, expand if possible, but either way, macro up units and get good intel to counter his units, and you should be just fine.
It depends on the game.. sometimes you can't end it early, sometimes people are pulling cute crap all over the map and making it very hard to engage, like in tvp when toss keeps blink microing all over against your lings... in this case, it can become a long game of expend, macro, and so on until somebody loses.. usually the person with the best macro can overrun players who are too busy with micro.. but no amount of units will win you the game if controlled terrribly so find a balance.
I poke early, and do what damage I can, while leaving enough behind to prevent a counter if I lose too many units with the initial poke.. This poke often forces many people to get thrown off rhythm and skew their build which can be very effective in lower leagues because most people there use one or two main builds, if u F it up, they're all done.
If the poke fails, expand if possible, but either way, macro up units and get good intel to counter his units, and you should be just fine.