Not sure what i'm doing wrong (Allin1 + New AI issue)
Well i'm not sure what i'm doing wrong, up until I updated to latest AI and started using Allin1 everything was fine.
I'll go through how i've set things up...
>Installed SC2 and updated/patched >Install Latest AI (7.02) - overwrite whatever it asks >Install SC2Allin1 (v6.7.0
Now, I want it on the hardest difficulty possible WITHOUT ai getting more minerals.
The text file looks like this...
//Change this file to modify the AIs difficulty //Read the comments above each line before changing that line
//Increasing this value makes the game EASIER //"0" IS THE HARDEST VALUE!!! const int c_difficulty = 0;
//Increasing this value past 1 will give the AI a resource bonus const int c_mineralBonus = 1;
//Changing false to true will give the AI maphack const string c_maphack = "false";
Now, whenever I start the game with SC2Allin1. I at first just kept the difficulty in the launcher at "medium". And...AI has more minerals. So I close the game...
And it seems SC2Allin1 overwrote the original textfile and replaced it with...
const int c_difficulty = 0; const int c_mineralBonus = 2; const string c_maphack = "true";
This is driving me mad...I read another thread and it seemed he just updated to the latest version of everything and it was fine. Doesn't seem to work for me...driving me bonkers!
The Allin1 launcher rewrites that file with different values depending on the difficulty level you pick. This are the values from Vernam7 the creater of Allin1.
<Vernam7> this is EASY: <Vernam7> const int c_difficulty = 2; <Vernam7> const int c_mineralBonus = 1; <Vernam7> const string c_maphack = "false"; <Vernam7> Medium: <Vernam7> const int c_difficulty = 0; <Vernam7> const int c_mineralBonus = 1; <Vernam7> const string c_maphack = "false"; <Vernam7> and HARD: <Vernam7> const int c_difficulty = 0; <Vernam7> const int c_mineralBonus = 2; <Vernam7> const string c_maphack = "true";
However this might be for the new version that is out soon!
Well i'm not sure what i'm doing wrong, up until I updated to latest AI and started using Allin1 everything was fine.
I'll go through how i've set things up...
>Installed SC2 and updated/patched
>Install Latest AI (7.02) - overwrite whatever it asks
>Install SC2Allin1 (v6.7.0
Now, I want it on the hardest difficulty possible WITHOUT ai getting more minerals.
The text file looks like this...
Now, whenever I start the game with SC2Allin1. I at first just kept the difficulty in the launcher at "medium". And...AI has more minerals. So I close the game...
And it seems SC2Allin1 overwrote the original textfile and replaced it with...
This is driving me mad...I read another thread and it seemed he just updated to the latest version of everything and it was fine. Doesn't seem to work for me...driving me bonkers!
Anyone know what i'm doing wrong here?
Thanks
174.5.97.xxx
The Allin1 launcher rewrites that file with different values depending on the difficulty level you pick.
This are the values from Vernam7 the creater of Allin1.
<Vernam7> this is EASY:
<Vernam7> const int c_difficulty = 2;
<Vernam7> const int c_mineralBonus = 1;
<Vernam7> const string c_maphack = "false";
<Vernam7> Medium:
<Vernam7> const int c_difficulty = 0;
<Vernam7> const int c_mineralBonus = 1;
<Vernam7> const string c_maphack = "false";
<Vernam7> and HARD:
<Vernam7> const int c_difficulty = 0;
<Vernam7> const int c_mineralBonus = 2;
<Vernam7> const string c_maphack = "true";
However this might be for the new version that is out soon!
the tools is meant to help noob and players that wish to just play the game!
not custom edit the AI levels! for those advanced players future version will include a visual AI editor that will love all of you ;-)