Tonight I updated our map parser two add in a couple things:
We are now parsing the MapInfo information, which gives us things like map dimensions.
Custom load screens will now show for the preview.
I have also updated our public repository with the code used to parse MapInfo files. We found some interesting information that wasn't documented tonight, but we'll leave you to dig if you want it.
If you need any additional info on map parsing, or wanna know how to show start locations visually, etc, let me know, I found a bunch of this stuff independently while doing something unrelated.
I have moved sourcepeek.com over to wiki.nibbits.com. For the unfamiliar it was previously my workplace with WoW data files, and WC3 files. I've added info from Heinermann and replay info that I had. I welcome anyone to contribute to the wiki, as well as cross post any of the information which is on our wiki over to SC2Mapster (since they have a nice collective of general API stuff).
Tonight I updated our map parser two add in a couple things:
I have also updated our public repository with the code used to parse MapInfo files. We found some interesting information that wasn't documented tonight, but we'll leave you to dig if you want it.
If you need any additional info on map parsing, or wanna know how to show start locations visually, etc, let me know, I found a bunch of this stuff independently while doing something unrelated.
Prometheus, would you like to share your findings to everyone?
I have moved sourcepeek.com over to wiki.nibbits.com. For the unfamiliar it was previously my workplace with WoW data files, and WC3 files. I've added info from Heinermann and replay info that I had. I welcome anyone to contribute to the wiki, as well as cross post any of the information which is on our wiki over to SC2Mapster (since they have a nice collective of general API stuff).