my first fastest map
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  • This is a fastest map made by me

    mineral,gas harvest time 0
    food limit 400
    ZERG:
    -queen reduced spawn larva cost to 12
    -reduced roaches food cost from 2 to 1
    -infestor reduced fungal growth cost to 50
    -increased mutalisks food cost from 3 to 4
    TERRAIN:
    -reduced ghosts emp cost to 50
    -reduced helion food cost from 2 to 1
    -raven reduced place auto turret cost to 35
    -reduced ravens seeker missile cost to 75
    -increased ravens food cost from 2 to 3
    PROTOSS:
    -reduced psy storm cost to 40
    -mother ship reduced mass recall cost to 65
    -redused motherships vortex cost to 80
    -increased void rays food cost from 3 to 4
    -reduced zelots food cost from 2 to 1

    Change log:
    -reduced the food limit to 250
    -replaced rich minerals and rich vespine gas with ordinary
    -reduced the distance from the hatchery/nexus/command centar to the minerals and gas
    -added air blocks so that i reduce the dead space by more than half

    If you think this balancing changes are way off or if you want to suggest more pls pm me or comment or send me an email on tinogirpe@gmail.com

    http://sc2.nibbits.com/maps/view/135880/fastest-map-by-tinogripe

    Private
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  • you can put the start location anywhere

    its the building's footprint that you need to edit.

    edit the footprint and take out the check mark that says "near resources"

    if you use google you will find tutorials

    Registered User
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  • Hey let me break this down really really simple.

    Click Points then push space bar or select a point.

    Once a point is selected any point will do.

    Click Modules (its a tab at the top)

    Then click Data. It will open up a new window.

    Nice and easy click Footprints Tab and scroll down till you see "Footprint 5X5 (Contour)

    Right click and go down to where it says used by. click Command center.

    On the right side there will be some tabs None, Ability, Behaviour, Combat, Cost, Movement

    You want to click movement. There is two scroll bars drag the far right one all the way down. Ignoring what everyone said above, click the "Pathing footprint" one and change it to "Footprint 5x5 (Doodad).

    Do the same thing for the Nexus as well

    After that is done Go back to Footprints And find the one called "Footprint 6x5 (drop off + Creepsource + Contour)" and duplicate it. To duplicate Right click and click "duplicate Object"

    Once it is duplicated Click on it if its not already selected. You will see something (a drop down menu) that says "Layer", its under the picture to the left.

    Click the drop down and change it from Pathing to "Placement check", Where it says "Set" Change it from None to "Set One". And then click "Define Sets. On the right side it says Invalid, unclick the "Near Resources" Box. Click ok and then click footprint click "Footprint 6x5 (drop off + Creepsource + Contour)", this is the original file not the pulicate you just made. right Click it and click Used by

    Click hive, then Click "Movement" Tab like before. Scroll down to where it says Pathing Footprint and click the drop down menu and change it to "Footprint 6x5 Copy (drop off + Creepsource + Contour)".

    Repeat the same steps for Lair and Hatchey. And then save.

    If done correctly your Start Location should show a faint picture of A nexus, then a hatchery, then a Command center. If unsure move point away from minerals. It should look the same.

    Registered User
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  • ty for the replys i edited the map see my first post

    Private
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  • This is a fastest map made by me

    mineral,gas harvest time 0
    food limit 250
    added air blocks so that i reduce the dead space by more than half
    ZERG:
    -queen reduced spawn larva cost to 12
    -reduced roaches food cost from 2 to 1
    -infestor reduced fungal growth cost to 50
    -increased mutalisks food cost from 3 to 4
    TERRAIN:
    -reduced ghosts emp cost to 50
    -reduced helion food cost from 2 to 1
    -raven reduced place auto turret cost to 35
    -reduced ravens seeker missile cost to 75
    -increased ravens food cost from 2 to 3
    PROTOSS:
    -reduced psy storm cost to 40
    -mother ship reduced mass recall cost to 65
    -redused motherships vortex cost to 80
    -increased void rays food cost from 3 to 4
    -reduced zelots food cost from 2 to 1

    PREVIOUS CHANGE LOG:
    -reduced the food limit to 250
    -replaced rich minerals and rich vespine gas with ordinary
    -reduced the distance from the hatchery/nexus/command centar to the minerals and gas
    -added air blocks so that i reduce the dead space by more than half

    CHANGE LOG:
    -edited the map info,options and boundries
    -added custom load screen

    If you think this balancing changes are way off or if you want to suggest more pls pm me or comment or send me an email on tinogripe2@yahoo.com

    http://sc2.nibbits.com/maps/view/135880/fastest-map-by-tinogripe

    Private
    avatar

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