Latest: Defence of the Universe

Defence of the Universe
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Project Rank 1,248 out of 1,773 in StarCraft 2

Map Variants

Name Mode
DotU
None
None
None

Player Information

  • Neutral (Neutral)
  • Player 1 (Human)
  • Player 2 (Human)
  • Player 3 (Human)
  • Player 4 (Human)
  • Player 5 (Human)
  • Player 7 (Human)
  • Player 8 (Human)
  • Player 9 (Human)
  • Player 10 (Human)
  • Player 11 (Human)
  • Hostile (Hostile)

User Comments

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Page 3
  • In response to Defence of the Ancients

    hi, the map is not localizzed neutral. some one, like me, cant see good. this tutorial tell u how to fix this bug.
    http://forums.sc2mapster.com/development/tutorials/1358-misc-easiest-way-to-localization

    Sergeant
    avatar
    Battle.net
    Name:
    bauxar
    Realm:
    US Beta
  • In response to Defence of the Ancients

    hmmm... should it be called defense of the aliens? :D

    Registered User
    avatar
  • In response to Defence of the Ancients

    I am amazed with ur work in such a primitive editor(since its only a beta editor). Its just this map is a scourge even tho it did in fact start on sc1(Aeon of Strife, thus the term "AoS" - but failed miserably on sc1). If ur going to remake the game, at least give Curticey(sp?) to give the game back its true original name if you are returning it to starcraft. I don't mean to sound whiny, & i do hope this map turns out good, but i just want creativity to be able to thrive unlike on wc3

    Anonymous
    67.163.194.xxx
    avatar
  • In response to Defence of the Ancients

    I am impressed, this is really nice :), well, of course it lacks a little something here and there, but its VERY nice, alone the fact that you can view how you done the stuff is usefull. GJ. and a good beginning.

    Private
    avatar
Page 3

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