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- Star Defender v1.13 Final
Star Defender v1.13 Final
About
Star defender 2 v1.13 Final class RPG map home
This map first appeared in Star Map Network xjrpg.com, reposted elsewhere please keep this line.
Map Name: Home v1.13 Final
Map type: Hero ...
[Original] Star defender 2 v1.13 Final class RPG map home
This map first appeared in Star Map Network xjrpg.com, reposted elsewhere please keep this line.
Map Name: Home v1.13 Final
Map type: Hero Defense
Map of: Star Map Network - Yugg
Map Language: Support simplified Chinese and Traditional Chinese (with English text can not be displayed in-game tips and button description)
Support Number: Single
Map Description:
<This version is the final version, without too much Bug will cease to continue to update this map. Where enthusiasts intend to continue to update this map, please join the QQ group (group number: 66348042) contact me.
Note 1: This map changed map script files and Object files, so please use RPG mode loader load the game, such as interstellar Manager (the default configuration using the map start) and so on.
Note 2: Please use the original StarCraft 2 AI to start the map, if non-original AI, the computer may be fast random troops will lead to abnormal game.(In case of computer random troops, try to use the loader when computer set to non-zerg)
First generation of the original Contra rescue station, while making a difference here from a brain insect pest control. In the Contra and the Queen under the leadership of different insects with human and rebuild their homes... but not angry Zerg leader on this give up, it has led the Zerg army raid came. But already the beginning of the Queen on behalf of Contra and grow old...
1. After entering the game, use minimap to select the top right corner
2. Select a hero by using the probes skill. Then select the hero and use the teleport skill and click on your base building
3. Once the game begins there will be 70 second intervals of zerg attacks
4. Withstand wave attack of 31 different insects, so you can get the final victory
5. Please note the Air Force and the Boss waves, the Air Force will have a direct attack, Boss has special skills
6. Fight the enemy access to crystal mine, please pay attention to upgrading the hero in the base offense and defense and base level
7. Field leader after the death of the monster will drop a good property and equipment
Hero Description:
1. Wanderer: Protoss have the magic ability to maneuver, inadvertently came to their new home, with the first generation of Contra and the Queen became friends, and some of the skills taught Princess.
2. Contra II: human, Contra and the Queen's descendants inherited the ability of the early fighting on behalf of Contra, and was awakened the soul of child power struggle.
3. Princess: Human? Zerg? Contra and the Queen's descendants, can transform into fighting shape after the insect has mental control skills.
Change Log
Updated records:
1.13 log
1. Amendment rover exclusive special effects ineffective weapons issue;
2. Fixed get exclusive Princess no sound after the attack, no action issues;
3. Princess now ...
Updated records:
1.13 log
1. Amendment rover exclusive special effects ineffective weapons issue;
2. Fixed get exclusive Princess no sound after the attack, no action issues;
3. Princess now equipped with the exclusive weapons, each attack the enemy on the lessons from each of 10 life;
4. Protoss shield of armor reduced to 24;
5. Strengthen the planet artillery and Ghost, increase the difficulty of access to exclusive weapons;
6. Increased skills, energy consumption, reduce the speed of the hero's energy recovery;
7. To enhance the final Boss of the fighting;
8. Enhanced the two sides of the turret;
9. Solved the final Boss without killing the game that prompted the victory Bug;
10. Amended after the death of the final Boss without animation Bug;
11. Now the conditions to achieve success or failure of conditions, the game will automatically end, no need to manually quit;
12. Slightly enhanced the initial life of the Princess and the initial armor, armor increased to increase the armor upgrade princess;
13. Slightly increase the rover in for exclusive weapons range;
14. Slightly reduced the Contra exclusive weapons attack;
15. Now do not drop the crystal mine then Xiaoguai blocked.
1.12 log
1. Fix file errors due to various errors: Boss does not attack, Contra arms is not normal and so the Princess.
Low because of mistakes made by individuals to waste everybody's time, but please understand ...: oops:
1.11 log (Loading map unmodified)
1. Modify the equipment column layout;
2. Equipment is invincible, and will not be friendly fire smashed
3. Are not discarded equipment;
4. Lengthened the planet and the specter of gun range;
5. All the Boss of the sound are normal a;
6. Will not kill the Boss as when the hero not falling in the vicinity without equipment;
7. Strengthened the rover's exclusive weapons, there are 100 splash damage.
1.1 log
1. Update to get rid of a lot of Bug;
2. Reduce the SCV training costs, improve base upgrade effect;
3. Al will sell life and energy Pharmacy Pharmacy;
4. Increase the hero's equipment column;
5. To increase the wild monster, monsters will drop a hero field equipment available.
1.02 log
1. The third small Boss can now correct the damage to players (cause sustained damage ignore defense);
2. Now, after killing the final Boss will be prompted to victory;
3. Princess spiritual control of all levels will resume in the spirit of the end of the controller (to ensure you can get this part of the Princess of experience and money);
4. Princess blanket in the bacteria's movement speed bonus become lower;
5. Contra roar three or more flexible also effect a;
6. Add all the Boss sound;
7. Princess will return all the objectives of effective blood skills, is not only a friendly and effective;
1.01 log
1. Revised Princess 2-5 grade creep swamp invalid bug;
2. Modified when the random to the Zerg, the computer may be arbitrary threat of force bug;
3. Slightly increased the time required to upgrade base;
4. Base will no longer automatically when red blood Diaoxie;
5. Weakened the first small Boss movement speed and attack speed;
6. Modification of the second Boss infinitely small Bug.
1.0 log
1. New hero --- Princess;
2. Increasing part of the decoration of buildings and two sides of the turret;
3. Comparison of BT increased the final Boss.
0.99 log 0.99 log
1. Contra for the yearend will normally kill the monsters provide experience for the hero;
2. Weakened the Contra attacks and upgraded to enhance the initial attack;
3. Changes caused by the previous version of the base changes did not increase after the upgrade the life and armor of the error.
0.95 log
1. To reduce the life of each point of strength to upgrade the speed of recovery;
2. Slightly increase the monster's attack power late; ;
3. Modify Brontotherium striking distance of the Bug;
4. Base was revised to Xinggui command center;
5. Base can now be automatically restored to life was slow;
6. Base added can be used to train a 300 crystal mine there 20 seconds of the SCV, repair base;
7. Parasitic insect damage to the normal king, and spit out the parasites will not immediately disappear;
8. Heroic death will revive after 10 seconds, but will return to a level, skills will be empty; ;
9. Increase by 3 Wave Boss-level monsters.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Assault Defense (Team) Role Playing (RPG)
- Author:
- yugg 1
- Filename:
- Homeworld v1.13 Final.s2ma
- Project Page:
- Star Defender
- Type:
- StarCraft 2 Map
- Size:
- 1.2 MB
- Overall Rating:
-
4 / 5 (4 votes, ranked #189) - Tags:
- defense, hero
- Players:
- 1
- Teams:
- 1
- Tileset:
- BraxisAlpha
- Dimensions:
- 192x184
- Favorites:
- 0
- Downloads (Total):
- 1,405
- Downloads (Daily):
- n/a
- Submitted By:
- Pileopoop 1
- Discovered On:
- April 18, 2010
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- JavaScript Widget:
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Star Defender v1.13 Final
Homeworld v1.13 Final.s2ma (1.2 MB)
- Released:
- April 18, 2010
- Downloads:
- 1,405
- Direct Link:
Rating
- Opinion:
4 votes considered -
- Good
Good
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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Achievements
- Featured April 18, 2010
Map Variants
Name | Mode |
---|---|
1 v 1 Two players fight to the death. |
1v1 Melee |
User Comments
Support Nibbits by linking to us:
Wanderer is OP imo, fun map though!
68.121.110.xxx
oops, i fail at image posting = p
68.121.110.xxx
thanks for the info.J can u post some tips? :)
I'm using lazylaunch.
No protoss hero and no teleport ability...
now this is damn good work, i had a blast playing with this
ive spent only on upgrades with contra II, i finished at broodlords, almost impossible to beat , maybe with the princess u can charm them for 30 sec or sumthing and use em to work for ya , im gonna try that
174.91.226.xxx
you should kill all neutral bosses by the time brood lords come. save up for 200 second timer stop if you have to.
this applies to every hero except contra. its IMPOSSIBLE to pass even the corruptors if you pick him.
83.243.92.xxx
My game is not loading the map correctly. I do not see a Protoss or Zerg hero at the start and none of the abilities have animations, etc. There are no waves either... Anyone have any ideas what I can do to fix this? I'm using Lazy Launch to open the map.
216.8.154.xxx
The map is beatable with Contra 2, the marine. just beat it. its not impossible to beat it with him x3no
112.118.147.xxx
Map is beatable with each hero
112.118.147.xxx
Is it patch #10 compliant ?
I can only select 1 marine, some units seems to have no skin, there is no zerg waves, just some zealots and ultralisks than throw spines...
@yugg
can you remake it for patch 10 with new map type?
this is wonderful map that nobody want to miss it!
Did not work for me with patch 13. Did not see the point in only being able to pick 1 hero, and no waves of attacks. 2/5 stars
Also not working for me with patch 13.. looks promising though, keep up the good work, I look forward to being able to try it out again soon.
Had problems loading the map using SC2Allin1
155.97.235.xxx
The game is crashing for me on startup when I run it with SC2Allin1, with the "using map settings" setting... does anyone know if I'm doing something wrong, or if this is this a known problem with version 13?