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- Pandora 0.9.9.5
About
This is an island based map. You and your enemy are located on different land masses, which are separated by long distances. One player starts in a grassy area, while the other one starts in a rocky ...
This is an island based map. You and your enemy are located on different land masses, which are separated by long distances. One player starts in a grassy area, while the other one starts in a rocky one. Air units are superior here, but ground forces and usual harassment is also viable.
There are 2 rich mineral bases in the middle and 2 Watch Towers, which will help you to see whether your enemy is mining important rich minerals or not.
Feel free to write any ideas/suggestions or if you found any bugs/balance issues to sajuukh@gmail.com
This map will be updated several times and will be maintained for a long time. Please rate it, comment it and write reviews if you liked it! Have fun! ;)
Here are some in-editor screenshots:
You can't load this map from editor, use a launcher tool.
Many thanks to DaneMan for a beta key! :D That will help greatly with testing!
Change Log
ver 0.9 - first release
ver 0.9.1 - minor bug fix+decreased game lag
ver 0.9.5 - major map changes - added many cliffs, ramps for harassment, filled empty space and increased the size of most ...
ver 0.9 - first release
ver 0.9.1 - minor bug fix+decreased game lag
ver 0.9.5 - major map changes - added many cliffs, ramps for harassment, filled empty space and increased the size of most "bridges"
ver 0.9.7 - major map changes - added even more cliffs, ramps, moved expansions closer to main bases, added a ground connection way between two sides of the map (you need to destroy 2 rocks or either get a cliff unit to get to your enemy by ground). Air is still superior, but ground way is viable now as well. There is nearly no more empty space now on the map.
ver. 0.9.8 - moved the Watch Towers closer to rich minerals to increase their usefulness; added a cliff near Watch Towers for surprise attacks; added LOS-blocking grass in between rich mineral bases, where you can hide your forces; many-many cosmetic changes, which
make the map look more beautiful and realistic.
ver. 0.9.9 - Player2 is now a "User", not a "Computer" controlled. This means that you may not test this map anymore in-editor (you see Victory! message), but launcher tools work 100% now. Also many cosmetical changes.
ver. 0.9.9.5 - Fixed a critical balance issue with cliffs, many visual changes and minor balance fixes. This is a release candidate
Meta
- Map Style:
- Melee
- Categories:
- Strategy
- Author:
- Sajuukh 3
- Filename:
- Pandora 0.9.9.5.SC2Map
- Project Page:
- Pandora
- Type:
- StarCraft 2 Map
- Size:
- 874.5 KB
- Tags:
- (No tags yet)
- Players:
- 2
- Teams:
- 2
- Tileset:
- Xil
- Dimensions:
- 96x184
- Favorites:
- 0
- Downloads (Total):
- 775
- Downloads (Daily):
- n/a
- Submitted By:
- Sajuukh 3
- Discovered On:
- May 20, 2010
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Pandora 0.9.9.5
Pandora 0.9.9.5.SC2Map (874.5 KB)
- Released:
- May 20, 2010
- Downloads:
- 775
- Direct Link:
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User Comments
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actually it's so stupid to consider that the name was stolen from another game. dont you know it came from the greek myth?
92.62.62.xxx
Great map, lots of detail. I played a few games with it and I really enjoyed them... Good job
When I launch this map on Battle.net with very hard or insane AI I always see them attack and play normally, so you should either play it with normal, working AI in your launcher or play it on Battle.net, since this map is designed for it.
I never played gof of war(dont have a PS) and "Pandora" is just a word which isn't a trademark and can be used anywhere ;)
This map is cool,but the Ai will gather a bunch of units in one location and not use them.I can then send in one Zergling and it will kill all of them.Anyways create more maps,you create good blended terrain maps.
OFF TOPIC:You stole the name pandora from God Of War III...
Beautifull map, but....
Put some no fly zones on the large rocks and spikes. Watching flying units go right through them isn't pretty. Also the AI screws up on this map. It gathers large groups of units on some spots but never uses them. The AI doesn't know how to destroy the destructible rocks near the start location. (Take a look at an insane AI vs insane AI match).
looks cool & awesome! u make the map looking great!
Also take a look at my 2nd map! ;) http://sc2.nibbits.com/maps/view/132626/hidden
Rock on! //DaneMan
213.114.24.xxx
xtedeus, you're probably doing something wrong. I tested this map on 2 different PCs using galaxy editor test launch AND SC2ALLin1 v9.3.3 and it works. Try to do these things:
1.Update your SC2ALLin1 to latest version.
2.Put this map together with other maps (both *.s2ma or *.sc2map) - a bug might appear with the launcher if you don't do that.
3.Select any Starcrack AI if you're using a SC2ALLin1 laucnher.
4.If nothing works, try again. Or maybe change map name from Pandora.sc2map to Pandora.s2ma though that's a launcher problem.
dont load the map,
Why can't I load "SC2Map" files through the beta launcher? It'll only load "S2ma" files.
24.25.252.xxx
will this map work in patch 8?
174.117.217.xxx
Ai script error
91.64.217.xxx