- Nibbits
- StarCraft 2
- Maps
- Defence of the Universe
Defence of the Universe
About
This project is implements the mechanics of Dota. With every new release it will be updated.
What realized in map:
* 1. Two heroes, Storm Spirit, Centuar Warchief. They have 3 attributes: ...
This project is implements the mechanics of Dota. With every new release it will be updated.
What realized in map:
* 1. Two heroes, Storm Spirit, Centuar Warchief. They have 3 attributes: agility, intelligence, strength.
Storm Spirit
He has four abilities: psi storm, wind walk, force field, nuclear strike. Psi storm, wind walk, force field can be the fourth level. Nuclear strike can be a third level. In addition there is the ability of add +2 permanent bonus to each attribute. There is 10 levels. Mechanics of the hero is taken from Dota, Storm Spirit. You can see it here..
Centuar Warchief
He has four abilities: Hoof Stomp, Double Edge, Return, Great Fortitude. Model of the hero at the moment without animation. Complete information about the hero you can find here.
* 2.You have to wait a designated time (your level x 4 seconds) until your hero revive at your base fountain. You can rebuy your hero in circle of power for 250 minerals. At the moment forgetting learned abilities and artifacts, only experience of hero.
* 3. The hero has inventory with six slots. With the purchase of artifacts at once fall in inventory hero. You can sell items. Items now stacks. Items stores in inventory hero.
* 4. Five basic stores: Cache of Quel-thelan, Ancient of Wonders, Sena The Accesorizer, Weapons Dealer, Marketplace. Each of them is only part of the artifacts from Dota.
* 5. Complete list of artifacts that exist at the moment in the game: Belt Of Giant Strength, Blades Of Attack, Boots Of Speed, Circlet Of Nobility, Clarity Potion, Dust Of Appearance, Gauntlets Of Ogre Strength, Gem Of True Sight, Healing Salve, Helm Of Iron Will, Hyperstone, Messerschmidt's Reaver, Ogre Axe, Ring Of Health, Ring Of The Regeneration, Slippers Of Agility, Ultimate Orb, Blade Of Alacrity, Boots Of Elvenskin, Broadsword,Chain Mail, Claymore, Demon Edge, Eaglehorn, Energy Booster, Gloves Of Haste, Ironwood Branch, Javelin, Mantle Of Intelligence, Mithril Hammer, Mystic Staff, Plate Mail, Point Booster, Quarterstaff, Ring Of Protection, Robe Of The Magi, Sacred Relic, Sobi Mask, Staff Of Wizardry, Vitality Booster, Void Stone. Clarity Potion and Healing Salve not working properly at this time. If you take the artifact, then you will be the effect of regeneration after a while it will end, but if you throw item and take it again, the effect will again be on you. Items at the moment not stack. I.e. if you buy two identical artifacts, then the effect will be only one. Complete information on the items can be found here
* 6. Towers. For Sentiel: Ancient Protector level 1, Ancient Protector level 2, Ancient Protector level 3, Ancient Protector level 4. For Scourge: Spirit Tower - level 1, Spirit Tower - level 2, Spirit Tower - level 3, Spirit Tower - level 4.
* 7. Buildings on the base. For Sentiel: Ancient of Lore, Ancient of War, Ancient of Wind, Hunter's Hall, Moon Well, The World Tree, Well Of Life. For Scourge: Temple of the Damned, Crypt, Sacrificial Pit, Boneyard, Ziggurat, The Frozen Throne.
* 8. Lane creeps. For Sentiel: Treant, Druid of the Talon, Glaive Thrower, Druid of the Talon Mega, Glaive Thrower Mega, Treant Mega. For Scourge: Ghoul, Necromancer, Meat Wagon, Ghoul Mega, Meat Wagon Mega, Necromancer Mega.
* 9. Commands in game:
1. -lvlup Level up your hero.
2. -lvlup xx When xx - number>=24. Increases the level of your hero to the last.
3. -minerals xxxx Give you xxxx minerals.
4. -ms Show movement speed of hero.
* 10. For killing creeps hero gets minerals and experience in a range 10(as 1000 range in Dota). Complete information on these data can be found here. You can deny creeps. For denying creeps hero gets low experience.
* 11. For killing of buildings and towers, you get minerals.
* 12. Clock that shows time of day. Full cycle passes for 900 seconds of real time.
* 12. The relief maps are now very close to the original. Unfortunately I was unable to make a perfect copy of the map, but it's even better that it will be different from him.
* 12. Soundtrack from the film, you know what is it:).
* 13. Leaderbord with ranks and info about wave.
* 14. Mechanics of misses. 25% chanse to miss if height of attacking unit < target unit.
* 15. Multiplayer game(1 on 1 only). I didnot test multiplayer game becouse i can't publish my map. I wrote problems here. If you will publish my map please send me message.
Attention: item Phase Boots give you maximum movement speed. It's cheat item. I added it, so you can quickly check the map if you want.
As you can see, I'm trying to implement the mechanics of DotA in the map. Map is still very raw, so do not be surprised if you find bugs.
When creating a map, I have used materials, ideas, mods of Terrens, xhatix, Th3LaughingMan, Picklefish, Bifuu.
Special thanks IceFrog, his map, and site http://www.playdota.com.
Load screen by Ashirox.
Good luck and have fun.
Change Log
* 1. Added mechanics of misses.
* 2. New textures for the terrain.
* 3. The new name for the units, a new concept of game.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- AoS (Dota-like)
- Author:
- KorvinGump 4
- Filename:
- Defence of the Universe 0.9b.SC2Map
- Project Page:
- Defence of the Universe
- Type:
- StarCraft 2 Map
- Size:
- 3.2 MB
- Overall Rating:
-
5 / 5 (2 votes, ranked #423) - Tags:
- dota, dotu, ums
- Players:
- 2
- Teams:
- 2
- Dimensions:
- 208x232
- Favorites:
- 4
- Downloads (Total):
- 405
- Downloads (Daily):
- n/a
- Submitted By:
- KorvinGump 4
- Discovered On:
- June 20, 2010
Share Map
- JavaScript Widget:
-
Defence of the Universe
Defence of the Universe 0.9b.SC2Map (3.2 MB)
- Released:
- June 20, 2010
- Downloads:
- 405
- Direct Link:
Rating
- Opinion:
2 votes considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
If you were logged in you could rate this.
Achievements
No badges or achievements yet.
Map Variants
Name | Mode |
---|---|
Defence of the Ancients None |
None None |
User Comments
Support Nibbits by linking to us:
Good Job!
does this works with SCALLin1??
can i play against a ai-less enemy? just for the test?
190.46.186.xxx
Develop maps closed :( . If you want to be my successor, I can send you a map of where nearly a four new hero. Good-bye, you will not soon see me.
From Warcraft 3 of course. Exported from wc3 and imported in sc2 with .m3 utility.
where you get the centaur model ?
222.164.107.xxx
Hi all. Want to share new warcaft 3 armor system, that i will implement in future version of my map. You can get additional information and download map here.
@Syryuu: Seriously? that's amazing!!!
Hello everyone.
My map is almost ready and I need people who can test my map in a closed beta test to find bugs. I created a blog dedicated to my map dotu.blog.com, where you can find lots of interesting information about the new chips, which will appear in version 1.0. After several days of testing or may be week, I'll publish map into public on battle.net. You can sign up on beta test here. Beta testing will begin on August 15. I will contact you when I'm ready. I will not be home until the 15 th, so do not be surprised if I do not respond to your message.
And lastly a new video of my map, where you'll see a new system of lighting, day and night.
I agree, keep this crap outta SC2!!
It might just be with me but after you destroy the first tower creeps just seem to run by each other in the lanes
What a great idea i hope that this map will develope even more HEHEHE thank you...
Problem is in hero "oscillation" across targeted enemy.
Hi Kosheus.
The problem can only be if you want to throw out phase boots from the inventory. What else could be the problem? This problem is normal because with phase boots you have a maximum movement speed.
There is the major targeting problem with dark temlar wearing phase boots.
Hi all.
I started a new phase in the creation of maps, I began to rename all the buildings and units. I do not copy Dota, and make a map with their specific.
DotU - Mechanics
DotU - Dark Templar
i like this map but it's to easy to win it :( you should make many enemy units and the structeres very stronger and if a Barrack is destroyed no units should be spawned :D
127.0.0.xxx
very interesting hero but of course if you make skintone and animation for him :)
like this one in your site
IMO its better that you create SC2 heroes instead of WC heroes.
May not be much now, but this map has great potential in the future.
Keep it up!
Korvin, as soon as I get some time (probably this week) I'll take a look at why your image didn't load. It automatically pulls it from the map and generates the preview image used on the site usually.
I also gave 2/5.
So wath is the difference then?
This game is far from complete.
And very dul to play at this moment.
I rated this game for the fun it gave me now, not for the potential gameplay it maybe will give me in 1 or 2 years.
How i can this map daownload?
127.0.0.xxx
@KorvinGump
this is GREAT map, keep it up
preview image will load automatically from map, you cant change it here .
That's different, you didn't factor in the idea that it's designed to be a final product like he did. You rated it within reason, he didn't.
Well, thank you for the effort you've put into this, but I think that SC2 would allow you to really focus on improving dota-style gameplay, rather than trying to make as accurate a port as possible. 2/5 for now, but I'll be curious enough to check back to see if this develops into something better.
How i can change preview image?