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DotU
About
This map is a map of AoS style.
Three heroes, Marine, Dark Templar, Ghost. They have 3 attributes: agility, intelligence, strength. They have ability of add +2 permanent bonus to each attribute. ...
This map is a map of AoS style.
Three heroes, Marine, Dark Templar, Ghost. They have 3 attributes: agility, intelligence, strength. They have ability of add +2 permanent bonus to each attribute. There is 10 levels.
Marine
* Strength - 17 + 1.5
* Agility - 22 + 1.8
* Intelligence - 26 + 2.6
He has four abilities: Electric Current, Electric Shock, Marine Shield, Stimpack.
1. Electric Current - Let an Electric Current which is jumped from one unit to another in radius 500 and dealing damage.
2. Electric Shock - Throws a bomb that explodes and creates an Electric Shock in a radius of 200. All units are under the effect of shock are in the stun and receive damage.
3. Marine Shield - Permanently increase health and mana of Marine.
4. Stimpack - Injects the unit with powerful stimulants that increase attack and movement speed for 10 seconds. Injures the unit for % of the unit's health and mana.
Dark Templar
* Strength - 17 + 2.0
* Agility - 24 + 2.9
* Intelligence - 14 + 1.3
He has four abilities: Blocking Sphere, Blink, Paradise Speed and Permanent Cloak.
1. Blocking Sphere - Creates a sphere of radius 400, which blocks the path. Blocks only area of the same height as the caster.
2. Blink - Teleports the Dark Templar to a nearby target location. Range - 800.
3. Paradise Speed - Increase attack speed of Dark Templar.
4. Permanent Cloak - Dark Templar becomes permanently invisible when not attacking and don't get damage.
Ghost
* Strength - 16 + 1.7
* Agility - 21 + 2.9
* Intelligence - 15 + 2.6
He has four abilities: Sniper Round, Sniper Rifle, Critical Strike and EMP Round.
1. Sniper Round - a carefull shot, dealing damage. Range - 1000.
2. Sniper Rifle - increase attack range of sniper rifle.
3. Critical Strike - gives a chanse to deal 1.5 times damage on an attack.
4. EMP Round - creates an electromagnetic pulse that drains energy from units in the targeted area. Cloaked units hit by EMP are revealed for 10 seconds. Range 1000.
Mechanics
* 1.You have to wait a designated time (your level x 4 seconds) until your hero revive at your base fountain. You can rebuy your hero in circle of power.
* 2. The hero has inventory with six slots. You can buy and sell items.
* 3. Five basic stores: Academy, Ancient of Wonders, SCV, Weapon Dealer, Hydra. Each of them is only part of the artifacts from Dota.
* 4. Complete list of artifacts that exist at the moment in the game: Belt Of Giant Strength, Blades Of Attack, Boots Of Speed, Circlet Of Nobility, Clarity Potion, Dust Of Appearance, Gauntlets Of Ogre Strength, Gem Of True Sight, Healing Salve, Helm Of Iron Will, Hyperstone, Messerschmidt's Reaver, Ogre Axe, Ring Of Health, Ring Of The Regeneration, Slippers Of Agility, Ultimate Orb, Blade Of Alacrity, Boots Of Elvenskin, Broadsword,Chain Mail, Claymore, Demon Edge, Eaglehorn, Energy Booster, Gloves Of Haste, Ironwood Branch, Javelin, Mantle Of Intelligence, Mithril Hammer, Mystic Staff, Plate Mail, Point Booster, Quarterstaff, Ring Of Protection, Robe Of The Magi, Sacred Relic, Sobi Mask, Staff Of Wizardry, Vitality Booster, Void Stone.
o Recipe Items: Bracer(Requires: Circlet of Nobility, Gauntlets of Strength), Wraith Band(Requires: Circlet of Nobility, Slippers of Agility), Null Talisman(Requires: Circlet of Nobility, Mantle of Intelligence)
* 5. Towers. For Paradise: Thermal Tower Level 1, Thermal Tower Level 2, Thermal Tower Level 3, Thermal Tower Level 4. For Hell: Acid Tower Level 1, Acid Tower Level 2, Acid Tower Level 3, Acid Tower Level 4.
* 6. Buildings on the base. For Paradise: Well of Life, Nexus, Stargate, Gateway, Forge, Robotics Facility, Pylon. For Hell: Hell's Well Of Life, Hive, Hydralisk Den, Infestation Pit, Nydus Worm, Roach Warren, Spawning Pool.
* 7. Lane creeps. For Paradise: Zealot, Stalker, Immortal, Zealot Mega, Stalker Mega, Immortal Mega. For Hell: Zergling, Hydralisk, Roach, Zergling Mega, Hydralisk Mega, Roach Mega.
* 8. Commands in game:
1. -help Show help
2. -ms Show movement speed of hero.
3. -clear Clear all text messages.
* 9. For killing creeps hero gets minerals and experience in a range 10. You can deny creeps.
* 10. Clock that shows time of day. Full cycle passes for 900 seconds of real time.
* 11. Leaderbord with information about kills, deaths.
* 12. Multiplayer game.
* 13. Four Runes: Damage Rune(+50% damage for 45 seconds), Regen Rune(restores your health by 3000 and mana by 2000 over 30 seconds), Haste Rune(+50% movement speed and lasts 30 seconds), Invis Rune(gives your hero invisibility for 45 seconds).
* 14. Neutral creeps.
Also map has the following new chips, you'll see more click links.
New experience system
Rating system
Lighting
BUGS
* 1. Share of experience working wrong. Heroes gain experience both for their and for foreign units. Hopefully soon Blizzard fixed an it.
* 2. When you move in your inventory item, which gives you life, you apply yourself damage. This bug is also a Galaxy Editor.
These bugs I correct it as soon as Blizzard fixes the map editor. If you find any bugs in the map, please write them here
Beta Sign Up
You can sign up on closed beta test here
Publish
I have published a map on Europe with the name <DotU>. You can publish the map on other servers if you want.
If you play offline put game speed to normal.
DotU - Mechanics
DotU - Dark Templar
DotU - Ghost and Centaur Warchief
Change Log
Fixed many bugs, added multiplayer game, new experience system, rating system and many more...
[b]Known caveats[/b]
1. You get experience for allies units.
2. Don't move items in inventory, ...
Fixed many bugs, added multiplayer game, new experience system, rating system and many more...
Known caveats
1. You get experience for allies units.
2. Don't move items in inventory, which gives you HP. You will damage yourself.
3. Critical damage is working, but you will not see visual.
These bugs I correct it as soon as Blizzard fixes the map editor.
If you find any bugs please report them on dotu.blog.com/report-bugs/
Meta
- Map Style:
- Custom (UMS)
- Categories:
- AoS (Dota-like)
- Author:
- KorvinGump 4
- Filename:
- DotU 1.0.SC2Map
- Project Page:
- Defence of the Universe
- Type:
- StarCraft 2 Map
- Size:
- 2.3 MB
- Overall Rating:
-
5 / 5 (1 votes, ranked #973) - Tags:
- custom, defence, dota, dotu, sc2, starcraft 2, ums
- Players:
- 12
- Teams:
- 2
- Dimensions:
- 208x232
- Favorites:
- 4
- Downloads (Total):
- 641
- Downloads (Daily):
- n/a
- Submitted By:
- KorvinGump 4
- Discovered On:
- Aug. 16, 2010
Share Map
- JavaScript Widget:
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- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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Achievements
No badges or achievements yet.
Map Variants
Name | Mode |
---|---|
Defence of the Universe None |
None None |
User Comments
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For people who want to play this but has the pirated copy I have found a way without using vernams launcher. Run it in editor then press Ctrl+F9 (which means test document) and there you have it ^_^
112.201.42.xxx
Good Job!
does this works with SCALLin1??
can i play against a ai-less enemy? just for the test?
190.46.186.xxx
Develop maps closed :( . If you want to be my successor, I can send you a map of where nearly a four new hero. Good-bye, you will not soon see me.
From Warcraft 3 of course. Exported from wc3 and imported in sc2 with .m3 utility.
where you get the centaur model ?
222.164.107.xxx
Hi all. Want to share new warcaft 3 armor system, that i will implement in future version of my map. You can get additional information and download map here.
@Syryuu: Seriously? that's amazing!!!
Hello everyone.
My map is almost ready and I need people who can test my map in a closed beta test to find bugs. I created a blog dedicated to my map dotu.blog.com, where you can find lots of interesting information about the new chips, which will appear in version 1.0. After several days of testing or may be week, I'll publish map into public on battle.net. You can sign up on beta test here. Beta testing will begin on August 15. I will contact you when I'm ready. I will not be home until the 15 th, so do not be surprised if I do not respond to your message.
And lastly a new video of my map, where you'll see a new system of lighting, day and night.
I agree, keep this crap outta SC2!!
It might just be with me but after you destroy the first tower creeps just seem to run by each other in the lanes
What a great idea i hope that this map will develope even more HEHEHE thank you...
Problem is in hero "oscillation" across targeted enemy.
Hi Kosheus.
The problem can only be if you want to throw out phase boots from the inventory. What else could be the problem? This problem is normal because with phase boots you have a maximum movement speed.
There is the major targeting problem with dark temlar wearing phase boots.
i like this map but it's to easy to win it :( you should make many enemy units and the structeres very stronger and if a Barrack is destroyed no units should be spawned :D
127.0.0.xxx
very interesting hero but of course if you make skintone and animation for him :)
like this one in your site
IMO its better that you create SC2 heroes instead of WC heroes.
May not be much now, but this map has great potential in the future.
Keep it up!
Korvin, as soon as I get some time (probably this week) I'll take a look at why your image didn't load. It automatically pulls it from the map and generates the preview image used on the site usually.
I also gave 2/5.
So wath is the difference then?
This game is far from complete.
And very dul to play at this moment.
I rated this game for the fun it gave me now, not for the potential gameplay it maybe will give me in 1 or 2 years.
How i can this map daownload?
127.0.0.xxx
@KorvinGump
this is GREAT map, keep it up
preview image will load automatically from map, you cant change it here .
That's different, you didn't factor in the idea that it's designed to be a final product like he did. You rated it within reason, he didn't.
Well, thank you for the effort you've put into this, but I think that SC2 would allow you to really focus on improving dota-style gameplay, rather than trying to make as accurate a port as possible. 2/5 for now, but I'll be curious enough to check back to see if this develops into something better.
How i can change preview image?