Single Player Madness v1.2


Rank 1,205 out of 2,924 in StarCraft 2
This map is part of the Single Player Madness project.

Team Information

None

  • Neutral (Neutral)
  • Player 2 (None)
  • Hostile (None)
  • Player 1 (None)
  • Player 3 (None)
  • Player 4 (None)
  • Player 5 (None)
  • Player 6 (None)

User Comments

Newest First | Oldest First

Page 1
  • Project Contributor In response to Single Player Madness

    If anyone has a key and would like to test the multiplayer version of this add me on the US beta server
    my character name is: Dialex
    Char code: 524

    Sergeant
    avatar
  • In response to Single Player Madness

    I love seeing the remakes of the SC1 classic UMS games.. I spent countless hours playing ling madness and look forward to more like this for SC2. Thanks for making a single player game to keep me occupied until release :)

    Registered User
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  • In response to Single Player Madness

    Nevermind, it was probably because I tried it in easy mode, ignore my previous comment (except I still think it's great map :D)

    Anonymous
    98.229.176.xxx
    avatar
  • In response to Single Player Madness

    Fun map, I like the AI. One problem though is that the AI responds poorly when I attack its bunker with a void ray hero. It decided to keep building units that couldn't attack void rays like zealots. Other than that it's really fun though!

    Anonymous
    98.229.176.xxx
    avatar
  • In response to Single Player Madness

    it's getting better and greater! when version 1.2 is coming out?

    Registered User
    avatar
  • Project Contributor In response to Single Player Madness

    @heretician it works, but i just realised because they changed some of the abilities a bit it's messed with the map. for example neural parasite now requires researching, and i haven't updated it so it allows you to use that ability yet. I'll iron out these minor bugs next release, but if you notice anything, let me know.

    Sergeant
    avatar
  • In response to Single Player Madness

    Lots of fun. I enjoyed it.

    Private
    avatar
    Battle.net
    Name:
    Hedroks
    Realm:
    EU Beta
  • In response to Single Player Madness

    Hey, any chance this works with Patch #11? Dont know when the latest patch was released -- seems to me it had to be within the last few days so sorry if i'm pushing the envelope by asking but I really liked your edition of this map =)

    Moderator
    avatar
    Battle.net
    Name:
    Heretic / 967
    Realm:
    North America
  • In response to Single Player Madness

    one mode without countdown timer could be great

    Captain
    avatar
  • In response to Single Player Madness

    Very fun, the AI and map are well done.

    Private
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  • In response to Single Player Madness

    good map

    PD. to play the map just drag and drop it into StarCraft II.exe

    Anonymous
    82.158.165.xxx
    avatar
  • In response to Single Player Madness

    wonderful designing , i enjoy this map

    specially new version

    Captain
    avatar
  • In response to Single Player Madness

    I was under the impression that this map was patch 10 compliant, unless you were posting about another map. It is in the SC2Map format and while i'm no expert in creating maps, i have gotten no errors playing it yet.

    Lieutenant
    avatar
  • In response to Single Player Madness

    this also needs to be updated to version patch 10+ all the sortcuts descriptions are a mess and the main state error apears. again i can tell the author how to fix the script error if he pm me.

    Developer & Moderator
    avatar
    Battle.net
    Name:
    Vernam7
    Realm:
    Europe
  • In response to Single Player Madness

    Seeing that there are numerous comments asking how to choose a hero, when you reach 50 kills, a dark templar will spawn on the top right, bigger rectangle. Move him into the beacon of whatever hero you want and it will die, spawning the hero at your bunker.

    Lieutenant
    avatar
  • In response to Single Player Madness

    how chouse the hero?

    Private
    avatar
  • In response to Single Player Madness

    I enjoyed it. Is there a multiplayer version around?

    Anonymous
    72.200.211.xxx
    avatar
  • In response to Single Player Madness

    how to choose hero when you got 50 kills?

    Anonymous
    88.222.177.xxx
    avatar
  • In response to Single Player Madness

    How to shoose hero?

    Anonymous
    88.222.177.xxx
    avatar
  • In response to Single Player Madness

    Yes the map works now. thx for the map =)

    Registered User
    avatar
  • Project Contributor In response to Single Player Madness

    @jack, it seems the triggers aren't loading for you. do other maps work for you that use triggers?

    >.< this map works for me I hope it works for someone else! I spent so much time on it.

    I sent it to a friend and he says it's fine.

    Sergeant
    avatar
  • In response to Single Player Madness

    I did a fresh install and have patch 10 and used the editor to run.

    In version 0.06, There was one DT on the left set of beacons, but moving it to the beacons did nothing. Other reapers just stood by their bunkers doing nothing until I got close. No timer.

    In version 0.07, there was no DT at all anywhere. Fog of War everywhere except around my bunker and Reapers. No timer. enemy reapers just stood by their bunkers doing nothing

    Anonymous
    24.25.252.xxx
    avatar
  • Project Contributor In response to Single Player Madness

    @hellopanda that's weird it doesn't remove DT's for me. The 2 DT data entries are normal; whenever you change the data of a unit it leaves the default setting also.

    does anyone else have the dt disappearing problem?

    are you using patch 10?
    i'll redo the DT triggers.

    @mbbk you can only play through the Map Editor or you can Drag & Drop. This won't work online (at least I think... I don't have a key. :P)

    Sergeant
    avatar
  • In response to Single Player Madness

    Yeah somehow the Dark Templars go missing when the game starts. I removed the Dark Templars that were in the map and put new ones, then update the variable. Now it works!! Not sure if the problem is because of two different Dark Templars in the Data. Maybe the map has the old Dark Templar but the maps data overrode its data or something like that.

    Registered User
    avatar
  • In response to Single Player Madness

    Yes, i launch it with ctrl + f9
    hmm i'm in EU server, maybe it work only in US ?

    Anonymous
    81.56.191.xxx
    avatar
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