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- Spend It Well
About
After years of fighting, abusing of natural resources and millions of civilian casualties the war is about to end. The final battle is set in a small valley containing the last usable resources on the plants surface. Spend them well, or all hope is lost."
Essentially what you need to do is defend your base with limited amounts of resources available. To help you, there are a bunch of bonus objectives that gives you and your team much needed rewards.
Change Log
2.21 - Fixed a bug within the defeat trigger.
2.22 - Fixed another bug in the defeat trigger. Removed number of players from the spawn factor (solo will be harder, 2+ players will be easier). ...
2.21 - Fixed a bug within the defeat trigger.
2.22 - Fixed another bug in the defeat trigger. Removed number of players from the spawn factor (solo will be harder, 2+ players will be easier). Changed the location of the mineral patches slightly.
2.23 - Hard is now truly hard.
2.24 - Added rewards to some of the bonus objectives. Added 1 bonus objective. Added a boss when playing on hard.
2.25 - Fixed Beeing Polite object
2.28 - Changed weapons of boss to new ones.
2.29 - Once again changed the weapons of the boss. Added a 2 sec wait before defeat.
2.31 - Got the no death at lvl 1 working. Added a few healper actions to the bonus objectives. Added 2 and 3 wave without death objectives.
2.33 - Zerg now get 3 larvae from start. Zerg eggs no longer counts as a dead unit (objectives).
2.35 - Changed location of minerals again (to make it easier to build an exp at the best spot). Changed the way the computer's defense troop works.
2.36 - Rearanged the mineral and gas.
2.37 - Only one of the "no death at wave x" is shown at a time (to not flood the objectives panel).
2.38 - Added drop-pods to the reward units. Increased the DefendersRegion (more vision). Added objectives for completing every levels witouth death. Added + attack and armour upgrd after lvl 8 (after boss on hard)
2.39 - Boss now uses a Hercules drop ship.
2.40 - Added a day9 objective.
2.41 - More objectives.
2.42 - Fixed Xel'Naga objective
2.43 - Added "Dude whar's my car?" object.
2.44 - Added APM spam objective.
2.45 - Fixed a few bugs with the apm spam objective.
2.46 - Bugfixes (apm, day9 and boss objective)
2.47 (2010/11/21) - Cleaned up some messy code
3.0 (2010/11/24) - Added another objective. Updated loading screen, dialog, and other info.
3.1 (2010/11/24) - Fixed a bug with the spider mine objective.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Assault Defense (Competitive) Strategy
- Author:
- Verath 1
- Filename:
- SpendItWell.SC2Map
- Project Page:
- Spend It Well
- Type:
- StarCraft 2 Map
- Size:
- 183.3 KB
- Overall Rating:
-
4 / 5 (1 votes, ranked #1,400) - Tags:
- coop, defense
- Players:
- 4
- Teams:
- 1
- Favorites:
- 1
- Downloads (Total):
- 980
- Downloads (Daily):
- n/a
- Submitted By:
- Verath 1
- Discovered On:
- Dec. 31, 2010
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Spend It Well
SpendItWell.SC2Map (183.3 KB)
- Released:
- Dec. 31, 2010
- Downloads:
- 980
- Direct Link:
(No Preview Available)
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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