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- Abandoned Sorrow
Abandoned Sorrow
Rank 1,703 out of 2,924 in StarCraft 2
This map is part of the Abandoned Sorrow project.
A newer version of this map, Abandoned Sorrow, is available.
About
This is a large 2-4 player map within a Tarsonis setting with 4 main bases, each with multiple expansions and a gold expansion located in the middle of the map.
Other Maps:
Chokepoint Canyon
Beta Station PX - 010 - 07/27
Templematic
Meta
- Map Style:
- Melee
- Categories:
- Strategy
- Author:
- Kilson 2
- Filename:
- Abandoned Sorrow.SC2Map
- Project Page:
- Abandoned Sorrow
- Type:
- StarCraft 2 Map
- Size:
- 3.6 MB
- Overall Rating:
-
4 / 5 (5 votes, ranked #214) - Tags:
- (No tags yet)
- Players:
- 4
- Tileset:
- Tarsonis
- Dimensions:
- 224x224
- Favorites:
- 2
- Downloads (Total):
- 764
- Downloads (Daily):
- n/a
- Submitted By:
- Kilson 2
- Discovered On:
- May 17, 2010
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Abandoned Sorrow
Abandoned Sorrow.SC2Map (3.6 MB)
- Released:
- May 17, 2010
- Downloads:
- 764
- Direct Link:
Download Map
Install automatically with NIBBLER
Rating
- Opinion:
5 votes considered -
- Good
Good
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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Achievements
- Featured May 17, 2010
User Comments
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@verman7:
Where you would have to lower yourself too? But again, I guess you just don't understand.
"Who is what arround here clearly now", congratulations, that just made me laugh.
So completely summing up your posts it seems that you still don't understand what I'm trying to convey too you. There was no immaturity in this argument, I surmised it with complete maturity and respect for the Author of the Map. I don't see where you get off knowing what is mature and what is not, seeing how most of your posts end up looking like you're trying to be a self-interested douche-bag.
I'll take the path of Spazza360, and just tell you to learn a little more about the English language before trying to type it, because more often than not you come off like a dick.
Good Luck.
@Kilson:
Yeah there seems to be a issue with the ramp in the Southeast, AI just seems to hump it. It's quite funny actually, they move up and down, but when they try to go around to the other side of the expansion they wall hug, until they can't move anymore. I'm more than sure it's just an AI issue though.
I'll do some more extensive testing when I get a chance. Keep up the good work.
@Pedobear i dont want to lower my level to yours, but we defently see who is what arround here clearly now!
lol tnx for sawing your true self!
so go troll somewhere else, before i sent you myself.
@Spazza360 you said it all tnx.
p.s anyway this is not the place nor the time for imature arguments with people hidding behind a monitor and call the other names :P
so i am not gona go on. next time i will just band.
@Pedobear
Vernam7 does not deserve to be called as asshole just because you misinterpreted his post. I CAN see how his post could be seen as aggressive because of his use of exclamation marks.
He was simply trying to give advice to make it compatible with his launcher. You don't need to assault someone over something as little as this.
@Vernam7
As I (sort of) said above, try not to use so many exclamation marks in your posts.
124.176.148.xxx
I haven't tested this one, however I've played Kilson's other maps and they work perfectly on Vernam's ALLin1 launcher. All I had to do would be change the map name from .SC2Map to .s2ma. Though I'm gonna test this one out now.
@Kilson
Oh, I dunno if its right to post it here but I noticed a bug on the big ramps in Beta Station PX. The updated one. Units can come up from the sides of the big ramp even if the elevation is high.
112.201.31.xxx
@verman7:
Open criticism doesn't call for being an asshole, and since English isn't your native language, I'll just go ahead and let you know.
You. Can. Help. People. Without. Being. AN. Asshole.
Simple as that.
For the rest of your post, that had nothing to do with what I was saying.
@Kilson i forgot, also remove the player names! leave it blank not "player 1" etc
the MQA Team is part of my group testing our new maps we are developing, you can send them your work if you wish, but i am sure they allready saw it ;-)
That would be pretty cool :)
We should put some of this stuff under the Map Guidelines. i think i saw a Map assurance team on one site, we should do that here as well.
In the mean time, follow the instructions below until I have the update if you wish to play four player. Until then my apologies.
@Pedobear New=Noob and noob isnt a callname so anyone who sees that way he is the one having the complex sindrome!
i am noob in gameplay because i dont play but i never accused Blizzard or the map creators! i do my self criticism first!
i wasnt rude neither sarcastic and if you read my last line in my comment you would think twice!
text can easily be read the wrong way there is no emotion here nor feelings and can easily miss understood!(after all this is not my native language)
also i am really tired of people complaining later to launcher creators (well let me think again there is only one left aka me, cocky or not its the naked truth), so they cry to ME for maps that do not work instead of complaining to the map creators!!!
i am just trying to prevent more cries!
to sum up: Kilson has nothing to be ashamed off, on the other hand by giving him the images i was trying to help him THE BEST i can Visualy and make him even better, when i have some knownledge of something i Share it!!! thats what i did here!
end of story, next time we will need a lawyer we will ask for him.
thank you.
Thanks for the support Pedobear, I didn't relise he was attacking me. I agree Nibbits is a great community and very supportive, overall :)
Thanks for your feedback, very animated :) I am a amatuer that would explain my mistakes, still new with the editor really. But will take on your advice with thanks and get onto updating it tonight.
Thanks
@verman7:
Actually, I used the Valkyrie Launcher, and it worked just fine with all 3 AI, and difficulties.
I agree that he needs to set his Player Controls, but the Description & such really isn't that big of a deal.
We're in the beta testing Phase of StarCraft II: Wings of Liberty's Galaxy Editor, I really don't see professionalism as an issue. Also, just because he's new to map creation, does not give you a right to call him a noob, and link to his map saying it's noob (Here), that's actually quite rude. We're here to caress the ones we can, so that we don't have dumb ass map creators later on, not pound them into submission so bad that they limp away like a wounded puppy. Constructive criticism is one thing, and being a complete douche nozzle is another.
@Kilson:
But all in all, 4☆'s let me know when you release a new version.
your map my friend needs Fixing ASAP! generally is nice but will not work for users!
why? because you didnt setup correctly the Map Player Properties!!!!!
ALSO FIX YOUR MAP DESCRIPTION to make it more Professional!!!! i knwo you have But you do only in enGB you must also have it in enUS!!!! i aill update my tool very soon to support enGB but you need to make your map compatible also! ;-)
here i had to edit it my self to make it playable!!:
and here:
if you improve those your map will be 1st off all playable and then we can feedback on that ;-)
any comments was made only to make you better dont take it the wrong way! ;-)
GL
Glad you liked the design, I put a lot of work into this one :) I agree about the Xel'Naga towers they don't live up to thier origional purpose, but have just left them in as some ppl can still find use for them, like the siege tanks for example.
Thanks for the feedback, will make good use of it :)
Downloading now.
I'll let you know what I think. :3
Edit: Tested - it was quite nice, there was a lack of environment details once I left my main location, and the Xel Towers didn't really work so well. But overall the design was beautiful, just might need a few tweaks, late-game wise.
Hello all,
Hope you enjoy this map, any bugs mistakes or changes that need to be made, let me know :)
Other than that,
Good Luck and Have Fun :P