Overgrown has a rather far natural, and very short attack distances from base to base. The rich mineral field is very risky to control, and has fairly large chokes.
Change Log
--0.1--
+ Original
--0.2--
+ Added 2nd Player position. (lol)
--0.3--
+ Moved Watch Tower + Added more eye candy + Tanks can no longer hit the gas at natural from gold
--0.4--
+ Fixed the edge of the water + Changed tileset
--0.5--
+ Made the textures look nice + Added some more doodads and things
just letting you know that in some part of the map the water ends before the cliff begins resulting is some odd looking graphics. its pretty much all over the map unfortunately, but very easily fixed.
There's little or no room for missile turrets behind most mineral lines. Could get annoying when harassed by air. Otherwise neat looking map!
Here is a preview of the map.
Yeah, I may make a 2v2 version of this map as well. i'm not sure tho. =] thanks
good map layout for a 3v3
Thanks for letting me know. =]
I fixed that and changed the tileset because it did
look somewhat acidy and was hard on the eyes.
just letting you know that in some part of the map the water ends before the cliff begins resulting is some odd looking graphics. its pretty much all over the map unfortunately, but very easily fixed.
beyond that the maps looks very nice :)
108.2.198.xxx
Here is a preview of the terrain. Please post comments and suggestions. Thanks.